Visceroid spawning. Add tib death anims for e1 and e2. Others will crash.

This commit is contained in:
Paul Chote
2011-02-11 23:05:01 +13:00
parent 51138fcdc3
commit 03f014ffb9
6 changed files with 106 additions and 27 deletions

View File

@@ -126,6 +126,7 @@
Notification: unitlost.aud
ProximityCaptor:
Types:Infantry
SpawnViceroid:
^CivInfantry:
Inherits: ^Infantry

View File

@@ -19,7 +19,7 @@ E1:
PrimaryWeapon: M16
TakeCover:
IdleAnimation:
Animations: idle1,idle2,idle3
Animations: idle1,idle2,idle3,idle4
E2:
Inherits: ^Infantry
Valued:
@@ -205,4 +205,5 @@ VICE:
RenderUnit:
WithMuzzleFlash:
Armor:
Type: Wood
Type: Wood
-PoisonedByTiberium:

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@@ -45,22 +45,35 @@ e1:
Start: 289
Length: 22
Tick: 120
# Dancing
idle4:
Start: 517
Length: 9
Tick: 120
# Shot
die1:
Start: 381
Length: 9
die5:
Start: 418
Length: 18
die4:
Start: 406
Length: 12
die3:
Start: 398
Length: 8
# Explode
die2:
Start: 390
Length: 8
# Fly through air and explode
die3:
Start: 398
Length: 8
# Fly higher through air and explode
die4:
Start: 406
Length: 12
# Burn
die5:
Start: 418
Length: 18
# Tib
die6:
Start: 366
Length: 11
e2:
stand:
Start: 0
@@ -92,22 +105,30 @@ e2:
Start: 400
Length: 13
Tick: 120
die5:
Start: 546
Length: 18
die4:
Start: 534
Length: 12
die3:
Start: 526
Length: 8
die2:
Start: 518
Length: 8
# Shot
die1:
Start: 509
Length: 9
# Explode
die2:
Start: 518
Length: 8
# Fly through air
die3:
Start: 526
Length: 8
# Fly higher through air
die4:
Start: 534
Length: 12
# Burn
die5:
Start: 546
Length: 18
# Tib
die6:
Start: 494
Length: 11
e3:
stand:
Start: 0

View File

@@ -286,7 +286,7 @@ Chemspray:
Wood: 75%
Light: 60%
Heavy: 25%
InfDeath: 2
InfDeath: 5
SmudgeType: Scorch
ImpactSound: xplos
@@ -676,6 +676,6 @@ Tiberium:
ROF: 10
Warhead:
Spread: 1
InfDeath: 4
InfDeath: 5
Damage: 5
PreventProne: yes