Visceroid spawning. Add tib death anims for e1 and e2. Others will crash.

This commit is contained in:
Paul Chote
2011-02-11 23:05:01 +13:00
parent 51138fcdc3
commit 03f014ffb9
6 changed files with 106 additions and 27 deletions

View File

@@ -126,6 +126,7 @@
Notification: unitlost.aud
ProximityCaptor:
Types:Infantry
SpawnViceroid:
^CivInfantry:
Inherits: ^Infantry

View File

@@ -19,7 +19,7 @@ E1:
PrimaryWeapon: M16
TakeCover:
IdleAnimation:
Animations: idle1,idle2,idle3
Animations: idle1,idle2,idle3,idle4
E2:
Inherits: ^Infantry
Valued:
@@ -205,4 +205,5 @@ VICE:
RenderUnit:
WithMuzzleFlash:
Armor:
Type: Wood
Type: Wood
-PoisonedByTiberium: