Visceroid spawning. Add tib death anims for e1 and e2. Others will crash.
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@@ -126,6 +126,7 @@
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Notification: unitlost.aud
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ProximityCaptor:
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Types:Infantry
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SpawnViceroid:
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^CivInfantry:
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Inherits: ^Infantry
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@@ -19,7 +19,7 @@ E1:
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PrimaryWeapon: M16
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TakeCover:
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IdleAnimation:
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Animations: idle1,idle2,idle3
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Animations: idle1,idle2,idle3,idle4
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E2:
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Inherits: ^Infantry
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Valued:
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@@ -205,4 +205,5 @@ VICE:
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RenderUnit:
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WithMuzzleFlash:
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Armor:
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Type: Wood
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Type: Wood
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-PoisonedByTiberium:
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