Make demolition conditional

This commit is contained in:
Gustas
2022-10-01 21:29:43 +03:00
committed by Matthias Mailänder
parent eb897d755e
commit 043e6f662f
2 changed files with 29 additions and 19 deletions

View File

@@ -9,7 +9,7 @@
*/ */
#endregion #endregion
using OpenRA.Mods.Common.Activities; using System.Linq;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting; using OpenRA.Scripting;
using OpenRA.Traits; using OpenRA.Traits;
@@ -19,12 +19,12 @@ namespace OpenRA.Mods.Common.Scripting
[ScriptPropertyGroup("Combat")] [ScriptPropertyGroup("Combat")]
public class DemolitionProperties : ScriptActorProperties, Requires<IMoveInfo>, Requires<DemolitionInfo> public class DemolitionProperties : ScriptActorProperties, Requires<IMoveInfo>, Requires<DemolitionInfo>
{ {
readonly DemolitionInfo info; readonly Demolition[] demolitions;
public DemolitionProperties(ScriptContext context, Actor self) public DemolitionProperties(ScriptContext context, Actor self)
: base(context, self) : base(context, self)
{ {
info = Self.Info.TraitInfo<DemolitionInfo>(); demolitions = Self.TraitsImplementing<Demolition>().ToArray();
} }
[ScriptActorPropertyActivity] [ScriptActorPropertyActivity]
@@ -32,8 +32,9 @@ namespace OpenRA.Mods.Common.Scripting
public void Demolish(Actor target) public void Demolish(Actor target)
{ {
// NB: Scripted actions get no visible targetlines. // NB: Scripted actions get no visible targetlines.
Self.QueueActivity(new Demolish(Self, Target.FromActor(target), info.EnterBehaviour, info.DetonationDelay, var demolition = demolitions.FirstEnabledTraitOrDefault();
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, null)); if (demolition != null)
Self.QueueActivity(demolition.GetDemolishActivity(Self, Target.FromActor(target), null));
} }
} }
} }

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
{ {
class DemolitionInfo : TraitInfo class DemolitionInfo : ConditionalTraitInfo
{ {
[Desc("Delay to demolish the target once the explosive device is planted. " + [Desc("Delay to demolish the target once the explosive device is planted. " +
"Measured in game ticks. Default is 1.8 seconds.")] "Measured in game ticks. Default is 1.8 seconds.")]
@@ -57,23 +57,25 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new Demolition(this); } public override object Create(ActorInitializer init) { return new Demolition(this); }
} }
class Demolition : IIssueOrder, IResolveOrder, IOrderVoice class Demolition : ConditionalTrait<DemolitionInfo>, IIssueOrder, IResolveOrder, IOrderVoice
{ {
readonly DemolitionInfo info;
public Demolition(DemolitionInfo info) public Demolition(DemolitionInfo info)
{ : base(info) { }
this.info = info;
}
public IEnumerable<IOrderTargeter> Orders public IEnumerable<IOrderTargeter> Orders
{ {
get { yield return new DemolitionOrderTargeter(info); } get
{
if (IsTraitDisabled)
yield break;
yield return new DemolitionOrderTargeter(Info);
}
} }
public Order IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued) public Order IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued)
{ {
if (order.OrderID != "C4") if (order.OrderID != "C4" || IsTraitDisabled)
return null; return null;
return new Order(order.OrderID, self, target, queued); return new Order(order.OrderID, self, target, queued);
@@ -81,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
public void ResolveOrder(Actor self, Order order) public void ResolveOrder(Actor self, Order order)
{ {
if (order.OrderString != "C4") if (order.OrderString != "C4" || IsTraitDisabled)
return; return;
if (order.Target.Type == TargetType.Actor) if (order.Target.Type == TargetType.Actor)
@@ -91,15 +93,22 @@ namespace OpenRA.Mods.Common.Traits
return; return;
} }
self.QueueActivity(order.Queued, new Demolish(self, order.Target, info.EnterBehaviour, info.DetonationDelay, self.QueueActivity(order.Queued, GetDemolishActivity(self, order.Target, Info.TargetLineColor));
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, info.TargetLineColor));
self.ShowTargetLines(); self.ShowTargetLines();
} }
public Demolish GetDemolishActivity(Actor self, Target target, Color? targetLineColor)
{
return new Demolish(self, target, Info.EnterBehaviour, Info.DetonationDelay, Info.Flashes,
Info.FlashesDelay, Info.FlashInterval, Info.DamageTypes, targetLineColor);
}
public string VoicePhraseForOrder(Actor self, Order order) public string VoicePhraseForOrder(Actor self, Order order)
{ {
return order.OrderString == "C4" ? info.Voice : null; if (IsTraitDisabled)
return null;
return order.OrderString == "C4" ? Info.Voice : null;
} }
class DemolitionOrderTargeter : UnitOrderTargeter class DemolitionOrderTargeter : UnitOrderTargeter