Make demolition conditional

This commit is contained in:
Gustas
2022-10-01 21:29:43 +03:00
committed by Matthias Mailänder
parent eb897d755e
commit 043e6f662f
2 changed files with 29 additions and 19 deletions

View File

@@ -9,7 +9,7 @@
*/
#endregion
using OpenRA.Mods.Common.Activities;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
@@ -19,12 +19,12 @@ namespace OpenRA.Mods.Common.Scripting
[ScriptPropertyGroup("Combat")]
public class DemolitionProperties : ScriptActorProperties, Requires<IMoveInfo>, Requires<DemolitionInfo>
{
readonly DemolitionInfo info;
readonly Demolition[] demolitions;
public DemolitionProperties(ScriptContext context, Actor self)
: base(context, self)
{
info = Self.Info.TraitInfo<DemolitionInfo>();
demolitions = Self.TraitsImplementing<Demolition>().ToArray();
}
[ScriptActorPropertyActivity]
@@ -32,8 +32,9 @@ namespace OpenRA.Mods.Common.Scripting
public void Demolish(Actor target)
{
// NB: Scripted actions get no visible targetlines.
Self.QueueActivity(new Demolish(Self, Target.FromActor(target), info.EnterBehaviour, info.DetonationDelay,
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, null));
var demolition = demolitions.FirstEnabledTraitOrDefault();
if (demolition != null)
Self.QueueActivity(demolition.GetDemolishActivity(Self, Target.FromActor(target), null));
}
}
}

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
class DemolitionInfo : TraitInfo
class DemolitionInfo : ConditionalTraitInfo
{
[Desc("Delay to demolish the target once the explosive device is planted. " +
"Measured in game ticks. Default is 1.8 seconds.")]
@@ -57,23 +57,25 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new Demolition(this); }
}
class Demolition : IIssueOrder, IResolveOrder, IOrderVoice
class Demolition : ConditionalTrait<DemolitionInfo>, IIssueOrder, IResolveOrder, IOrderVoice
{
readonly DemolitionInfo info;
public Demolition(DemolitionInfo info)
{
this.info = info;
}
: base(info) { }
public IEnumerable<IOrderTargeter> Orders
{
get { yield return new DemolitionOrderTargeter(info); }
get
{
if (IsTraitDisabled)
yield break;
yield return new DemolitionOrderTargeter(Info);
}
}
public Order IssueOrder(Actor self, IOrderTargeter order, in Target target, bool queued)
{
if (order.OrderID != "C4")
if (order.OrderID != "C4" || IsTraitDisabled)
return null;
return new Order(order.OrderID, self, target, queued);
@@ -81,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString != "C4")
if (order.OrderString != "C4" || IsTraitDisabled)
return;
if (order.Target.Type == TargetType.Actor)
@@ -91,15 +93,22 @@ namespace OpenRA.Mods.Common.Traits
return;
}
self.QueueActivity(order.Queued, new Demolish(self, order.Target, info.EnterBehaviour, info.DetonationDelay,
info.Flashes, info.FlashesDelay, info.FlashInterval, info.DamageTypes, info.TargetLineColor));
self.QueueActivity(order.Queued, GetDemolishActivity(self, order.Target, Info.TargetLineColor));
self.ShowTargetLines();
}
public Demolish GetDemolishActivity(Actor self, Target target, Color? targetLineColor)
{
return new Demolish(self, target, Info.EnterBehaviour, Info.DetonationDelay, Info.Flashes,
Info.FlashesDelay, Info.FlashInterval, Info.DamageTypes, targetLineColor);
}
public string VoicePhraseForOrder(Actor self, Order order)
{
return order.OrderString == "C4" ? info.Voice : null;
if (IsTraitDisabled)
return null;
return order.OrderString == "C4" ? Info.Voice : null;
}
class DemolitionOrderTargeter : UnitOrderTargeter