remove a use of Game.viewport in actor code

This commit is contained in:
Chris Forbes
2010-01-29 19:52:03 +13:00
parent d043f6690d
commit 045439b666
6 changed files with 6 additions and 13 deletions

View File

@@ -21,8 +21,7 @@ namespace OpenRa.Orders
{
if (mi.Button == MouseButton.Left)
{
var loc = mi.Location + Game.viewport.Location;
var underCursor = world.FindUnits(loc, loc)
var underCursor = world.FindUnitsAtMouse(mi.Location)
.Where(a => a.Owner == world.LocalPlayer
&& a.traits.Contains<Building>()
&& a.traits.Contains<Selectable>()).FirstOrDefault();