Merge pull request #5115 from Mailaender/split-lobby-sync

Splitted LobbyInfo updates into smaller chunks
This commit is contained in:
Paul Chote
2014-05-17 18:37:36 +12:00
8 changed files with 317 additions and 90 deletions

View File

@@ -20,19 +20,19 @@ namespace OpenRA.Network
public string Version;
public string Map;
public string Serialize()
{
var data = new List<MiniYamlNode>();
data.Add(new MiniYamlNode("Handshake", FieldSaver.Save(this)));
return data.WriteToString();
}
public static HandshakeRequest Deserialize(string data)
{
var handshake = new HandshakeRequest();
FieldLoader.Load(handshake, MiniYaml.FromString(data).First().Value);
return handshake;
}
public string Serialize()
{
var data = new List<MiniYamlNode>();
data.Add(new MiniYamlNode("Handshake", FieldSaver.Save(this)));
return data.WriteToString();
}
}
public class HandshakeResponse
@@ -42,16 +42,6 @@ namespace OpenRA.Network
public string Password;
[FieldLoader.Ignore] public Session.Client Client;
public string Serialize()
{
var data = new List<MiniYamlNode>();
data.Add( new MiniYamlNode( "Handshake", null,
new string[]{ "Mod", "Version", "Password" }.Select( p => FieldSaver.SaveField(this, p) ).ToList() ) );
data.Add(new MiniYamlNode("Client", FieldSaver.Save(Client)));
return data.WriteToString();
}
public static HandshakeResponse Deserialize(string data)
{
var handshake = new HandshakeResponse();
@@ -59,6 +49,7 @@ namespace OpenRA.Network
var ys = MiniYaml.FromString(data);
foreach (var y in ys)
{
switch (y.Key)
{
case "Handshake":
@@ -68,7 +59,19 @@ namespace OpenRA.Network
FieldLoader.Load(handshake.Client, y.Value);
break;
}
}
return handshake;
}
public string Serialize()
{
var data = new List<MiniYamlNode>();
data.Add(new MiniYamlNode("Handshake", null,
new string[] { "Mod", "Version", "Password" }.Select(p => FieldSaver.SaveField(this, p)).ToList()));
data.Add(new MiniYamlNode("Client", FieldSaver.Save(Client)));
return data.WriteToString();
}
}
}

View File

@@ -18,6 +18,7 @@ namespace OpenRA.Network
public class Session
{
public List<Client> Clients = new List<Client>();
public List<ClientPing> ClientPings = new List<ClientPing>();
// Keyed by the PlayerReference id that the slot corresponds to
public Dictionary<string, Slot> Slots = new Dictionary<string, Slot>();
@@ -30,23 +31,27 @@ namespace OpenRA.Network
{
var session = new Session();
var ys = MiniYaml.FromString(data);
foreach (var y in ys)
var nodes = MiniYaml.FromString(data);
foreach (var node in nodes)
{
var yy = y.Key.Split('@');
var strings = node.Key.Split('@');
switch (yy[0])
switch (strings[0])
{
case "Client":
session.Clients.Add(Client.Deserialize(node.Value));
break;
case "ClientPing":
session.ClientPings.Add(ClientPing.Deserialize(node.Value));
break;
case "GlobalSettings":
FieldLoader.Load(session.GlobalSettings, y.Value);
session.GlobalSettings = Global.Deserialize(node.Value);
break;
case "Client":
session.Clients.Add(FieldLoader.Load<Client>(y.Value));
break;
case "Slot":
var s = FieldLoader.Load<Slot>(y.Value);
case "Slot":
var s = Slot.Deserialize(node.Value);
session.Slots.Add(s.PlayerReference, s);
break;
}
@@ -107,9 +112,39 @@ namespace OpenRA.Network
public bool IsReady { get { return State == ClientState.Ready; } }
public bool IsInvalid { get { return State == ClientState.Invalid; } }
public bool IsObserver { get { return Slot == null; } }
public MiniYamlNode Serialize()
{
return new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this));
}
public static Client Deserialize(MiniYaml data)
{
return FieldLoader.Load<Client>(data);
}
}
public ClientPing PingFromClient(Client client)
{
return ClientPings.SingleOrDefault(p => p.Index == client.Index);
}
public class ClientPing
{
public int Index;
public int Latency = -1;
public int LatencyJitter = -1;
public int[] LatencyHistory = { };
public MiniYamlNode Serialize()
{
return new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this));
}
public static ClientPing Deserialize(MiniYaml data)
{
return FieldLoader.Load<ClientPing>(data);
}
}
public class Slot
@@ -123,6 +158,16 @@ namespace OpenRA.Network
public bool LockTeam;
public bool LockSpawn;
public bool Required;
public MiniYamlNode Serialize()
{
return new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this));
}
public static Slot Deserialize(MiniYaml data)
{
return FieldLoader.Load<Slot>(data);
}
}
public class Global
@@ -144,21 +189,34 @@ namespace OpenRA.Network
public string StartingUnitsClass = "none";
public bool AllowVersionMismatch;
public string GameUid;
public MiniYamlNode Serialize()
{
return new MiniYamlNode("GlobalSettings", FieldSaver.Save(this));
}
public static Global Deserialize(MiniYaml data)
{
return FieldLoader.Load<Global>(data);
}
}
public string Serialize()
{
var clientData = new List<MiniYamlNode>();
var sessionData = new List<MiniYamlNode>();
foreach (var client in Clients)
clientData.Add(new MiniYamlNode("Client@{0}".F(client.Index), FieldSaver.Save(client)));
sessionData.Add(client.Serialize());
foreach (var clientPing in ClientPings)
sessionData.Add(clientPing.Serialize());
foreach (var slot in Slots)
clientData.Add(new MiniYamlNode("Slot@{0}".F(slot.Key), FieldSaver.Save(slot.Value)));
sessionData.Add(slot.Value.Serialize());
clientData.Add(new MiniYamlNode("GlobalSettings", FieldSaver.Save(GlobalSettings)));
sessionData.Add(GlobalSettings.Serialize());
return clientData.WriteToString();
return sessionData.WriteToString();
}
}
}

View File

@@ -8,6 +8,7 @@
*/
#endregion
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Traits;
@@ -162,17 +163,76 @@ namespace OpenRA.Network
case "SyncInfo":
{
orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
if (orderManager.FramesAhead != orderManager.LobbyInfo.GlobalSettings.OrderLatency
&& !orderManager.GameStarted)
{
orderManager.FramesAhead = orderManager.LobbyInfo.GlobalSettings.OrderLatency;
Log.Write("server", "Order lag is now {0} frames.", orderManager.LobbyInfo.GlobalSettings.OrderLatency);
}
SetOrderLag(orderManager);
Game.SyncLobbyInfo();
break;
}
case "SyncLobbyClients":
{
var clients = new List<Session.Client>();
var nodes = MiniYaml.FromString(order.TargetString);
foreach (var node in nodes)
{
var strings = node.Key.Split('@');
if (strings[0] == "Client")
clients.Add(Session.Client.Deserialize(node.Value));
}
orderManager.LobbyInfo.Clients = clients;
Game.SyncLobbyInfo();
break;
}
case "SyncLobbySlots":
{
var slots = new Dictionary<string, Session.Slot>();
var nodes = MiniYaml.FromString(order.TargetString);
foreach (var node in nodes)
{
var strings = node.Key.Split('@');
if (strings[0] == "Slot")
{
var slot = Session.Slot.Deserialize(node.Value);
slots.Add(slot.PlayerReference, slot);
}
}
orderManager.LobbyInfo.Slots = slots;
Game.SyncLobbyInfo();
break;
}
case "SyncLobbyGlobalSettings":
{
var nodes = MiniYaml.FromString(order.TargetString);
foreach (var node in nodes)
{
var strings = node.Key.Split('@');
if (strings[0] == "GlobalSettings")
orderManager.LobbyInfo.GlobalSettings = Session.Global.Deserialize(node.Value);
}
SetOrderLag(orderManager);
Game.SyncLobbyInfo();
break;
}
case "SyncClientPings":
{
var pings = new List<Session.ClientPing>();
var nodes = MiniYaml.FromString(order.TargetString);
foreach (var node in nodes)
{
var strings = node.Key.Split('@');
if (strings[0] == "ClientPing")
pings.Add(Session.ClientPing.Deserialize(node.Value));
}
orderManager.LobbyInfo.ClientPings = pings;
break;
}
case "SetStance":
{
if (!Game.orderManager.LobbyInfo.GlobalSettings.FragileAlliances)
@@ -227,5 +287,14 @@ namespace OpenRA.Network
foreach (var nsc in w.ActorsWithTrait<INotifyStanceChanged>())
nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);
}
static void SetOrderLag(OrderManager o)
{
if (o.FramesAhead != o.LobbyInfo.GlobalSettings.OrderLatency && !o.GameStarted)
{
o.FramesAhead = o.LobbyInfo.GlobalSettings.OrderLatency;
Log.Write("server", "Order lag is now {0} frames.", o.LobbyInfo.GlobalSettings.OrderLatency);
}
}
}
}

View File

@@ -322,6 +322,9 @@ namespace OpenRA.Server
PreConns.Remove(newConn);
Conns.Add(newConn);
LobbyInfo.Clients.Add(client);
var clientPing = new Session.ClientPing();
clientPing.Index = client.Index;
LobbyInfo.ClientPings.Add(clientPing);
Log.Write("server", "Client {0}: Accepted connection from {1}.",
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);
@@ -361,7 +364,7 @@ namespace OpenRA.Server
else
LobbyInfo.GlobalSettings.OrderLatency = 3;
SyncLobbyInfo();
SyncLobbyGlobalSettings();
}
public void UpdateInFlightFrames(Connection conn)
@@ -442,6 +445,7 @@ namespace OpenRA.Server
switch (so.Name)
{
case "Command":
{
bool handled = false;
foreach (var t in serverTraits.WithInterface<IInterpretCommand>())
if (handled = t.InterpretCommand(this, conn, GetClient(conn), so.Data))
@@ -454,7 +458,8 @@ namespace OpenRA.Server
}
break;
}
case "HandshakeResponse":
ValidateClient(conn, so.Data);
break;
@@ -472,20 +477,22 @@ namespace OpenRA.Server
break;
}
var fromClient = GetClient(conn);
var history = fromClient.LatencyHistory.ToList();
var pingFromClient = LobbyInfo.PingFromClient(GetClient(conn));
if (pingFromClient == null)
return;
var history = pingFromClient.LatencyHistory.ToList();
history.Add(Environment.TickCount - pingSent);
// Cap ping history at 5 values (25 seconds)
if (history.Count > 5)
history.RemoveRange(0, history.Count - 5);
fromClient.Latency = history.Sum() / history.Count;
fromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
fromClient.LatencyHistory = history.ToArray();
pingFromClient.Latency = history.Sum() / history.Count;
pingFromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
pingFromClient.LatencyHistory = history.ToArray();
if (State == ServerState.WaitingPlayers)
SyncLobbyInfo();
SyncClientPing();
break;
}
@@ -545,7 +552,7 @@ namespace OpenRA.Server
}
if (Conns.Any() || LobbyInfo.GlobalSettings.Dedicated)
SyncLobbyInfo();
SyncLobbyClients();
if (!LobbyInfo.GlobalSettings.Dedicated && dropClient.IsAdmin)
Shutdown();
@@ -570,6 +577,69 @@ namespace OpenRA.Server
t.LobbyInfoSynced(this);
}
public void SyncLobbyClients()
{
if (State != ServerState.WaitingPlayers)
return;
// TODO: only need to sync the specific client that has changed to avoid conflicts
var clientData = new List<MiniYamlNode>();
foreach (var client in LobbyInfo.Clients)
clientData.Add(client.Serialize());
DispatchOrders(null, 0,
new ServerOrder("SyncLobbyClients", clientData.WriteToString()).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
}
public void SyncLobbySlots()
{
if (State != ServerState.WaitingPlayers)
return;
// TODO: don't sync all the slots if just one changed
var slotData = new List<MiniYamlNode>();
foreach (var slot in LobbyInfo.Slots)
slotData.Add(slot.Value.Serialize());
DispatchOrders(null, 0,
new ServerOrder("SyncLobbySlots", slotData.WriteToString()).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
}
public void SyncLobbyGlobalSettings()
{
if (State != ServerState.WaitingPlayers)
return;
var sessionData = new List<MiniYamlNode>();
sessionData.Add(LobbyInfo.GlobalSettings.Serialize());
DispatchOrders(null, 0,
new ServerOrder("SyncLobbyGlobalSettings", sessionData.WriteToString()).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
}
public void SyncClientPing()
{
// TODO: split this further into per client ping orders
var clientPings = new List<MiniYamlNode>();
foreach (var ping in LobbyInfo.ClientPings)
clientPings.Add(ping.Serialize());
DispatchOrders(null, 0,
new ServerOrder("SyncClientPings", clientPings.WriteToString()).Serialize());
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
t.LobbyInfoSynced(this);
}
public void StartGame()
{
listener.Stop();
@@ -602,7 +672,7 @@ namespace OpenRA.Server
foreach (var t in serverTraits.WithInterface<IStartGame>())
t.GameStarted(this);
// Check TimeOut
if (Settings.TimeOut > 10000)
{