Merge pull request #5115 from Mailaender/split-lobby-sync
Splitted LobbyInfo updates into smaller chunks
This commit is contained in:
@@ -20,19 +20,19 @@ namespace OpenRA.Network
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public string Version;
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public string Version;
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public string Map;
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public string Map;
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public string Serialize()
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{
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var data = new List<MiniYamlNode>();
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data.Add(new MiniYamlNode("Handshake", FieldSaver.Save(this)));
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return data.WriteToString();
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}
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public static HandshakeRequest Deserialize(string data)
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public static HandshakeRequest Deserialize(string data)
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{
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{
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var handshake = new HandshakeRequest();
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var handshake = new HandshakeRequest();
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FieldLoader.Load(handshake, MiniYaml.FromString(data).First().Value);
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FieldLoader.Load(handshake, MiniYaml.FromString(data).First().Value);
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return handshake;
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return handshake;
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}
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}
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public string Serialize()
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{
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var data = new List<MiniYamlNode>();
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data.Add(new MiniYamlNode("Handshake", FieldSaver.Save(this)));
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return data.WriteToString();
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}
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}
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}
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public class HandshakeResponse
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public class HandshakeResponse
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@@ -42,16 +42,6 @@ namespace OpenRA.Network
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public string Password;
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public string Password;
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[FieldLoader.Ignore] public Session.Client Client;
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[FieldLoader.Ignore] public Session.Client Client;
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public string Serialize()
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{
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var data = new List<MiniYamlNode>();
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data.Add( new MiniYamlNode( "Handshake", null,
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new string[]{ "Mod", "Version", "Password" }.Select( p => FieldSaver.SaveField(this, p) ).ToList() ) );
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data.Add(new MiniYamlNode("Client", FieldSaver.Save(Client)));
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return data.WriteToString();
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}
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public static HandshakeResponse Deserialize(string data)
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public static HandshakeResponse Deserialize(string data)
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{
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{
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var handshake = new HandshakeResponse();
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var handshake = new HandshakeResponse();
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@@ -59,6 +49,7 @@ namespace OpenRA.Network
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var ys = MiniYaml.FromString(data);
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var ys = MiniYaml.FromString(data);
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foreach (var y in ys)
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foreach (var y in ys)
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{
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switch (y.Key)
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switch (y.Key)
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{
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{
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case "Handshake":
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case "Handshake":
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@@ -68,7 +59,19 @@ namespace OpenRA.Network
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FieldLoader.Load(handshake.Client, y.Value);
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FieldLoader.Load(handshake.Client, y.Value);
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break;
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break;
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}
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}
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}
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return handshake;
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return handshake;
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}
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}
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public string Serialize()
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{
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var data = new List<MiniYamlNode>();
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data.Add(new MiniYamlNode("Handshake", null,
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new string[] { "Mod", "Version", "Password" }.Select(p => FieldSaver.SaveField(this, p)).ToList()));
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data.Add(new MiniYamlNode("Client", FieldSaver.Save(Client)));
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return data.WriteToString();
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}
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}
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}
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}
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}
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@@ -18,6 +18,7 @@ namespace OpenRA.Network
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public class Session
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public class Session
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{
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{
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public List<Client> Clients = new List<Client>();
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public List<Client> Clients = new List<Client>();
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public List<ClientPing> ClientPings = new List<ClientPing>();
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// Keyed by the PlayerReference id that the slot corresponds to
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// Keyed by the PlayerReference id that the slot corresponds to
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public Dictionary<string, Slot> Slots = new Dictionary<string, Slot>();
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public Dictionary<string, Slot> Slots = new Dictionary<string, Slot>();
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@@ -30,23 +31,27 @@ namespace OpenRA.Network
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{
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{
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var session = new Session();
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var session = new Session();
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var ys = MiniYaml.FromString(data);
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var nodes = MiniYaml.FromString(data);
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foreach (var y in ys)
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foreach (var node in nodes)
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{
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{
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var yy = y.Key.Split('@');
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var strings = node.Key.Split('@');
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switch (yy[0])
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switch (strings[0])
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{
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{
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case "Client":
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session.Clients.Add(Client.Deserialize(node.Value));
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break;
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case "ClientPing":
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session.ClientPings.Add(ClientPing.Deserialize(node.Value));
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break;
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case "GlobalSettings":
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case "GlobalSettings":
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FieldLoader.Load(session.GlobalSettings, y.Value);
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session.GlobalSettings = Global.Deserialize(node.Value);
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break;
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break;
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case "Client":
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case "Slot":
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session.Clients.Add(FieldLoader.Load<Client>(y.Value));
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var s = Slot.Deserialize(node.Value);
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break;
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case "Slot":
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var s = FieldLoader.Load<Slot>(y.Value);
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session.Slots.Add(s.PlayerReference, s);
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session.Slots.Add(s.PlayerReference, s);
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break;
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break;
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}
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}
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@@ -107,9 +112,39 @@ namespace OpenRA.Network
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public bool IsReady { get { return State == ClientState.Ready; } }
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public bool IsReady { get { return State == ClientState.Ready; } }
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public bool IsInvalid { get { return State == ClientState.Invalid; } }
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public bool IsInvalid { get { return State == ClientState.Invalid; } }
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public bool IsObserver { get { return Slot == null; } }
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public bool IsObserver { get { return Slot == null; } }
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this));
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}
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public static Client Deserialize(MiniYaml data)
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{
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return FieldLoader.Load<Client>(data);
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}
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}
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public ClientPing PingFromClient(Client client)
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{
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return ClientPings.SingleOrDefault(p => p.Index == client.Index);
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}
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public class ClientPing
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{
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public int Index;
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public int Latency = -1;
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public int Latency = -1;
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public int LatencyJitter = -1;
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public int LatencyJitter = -1;
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public int[] LatencyHistory = { };
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public int[] LatencyHistory = { };
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this));
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}
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public static ClientPing Deserialize(MiniYaml data)
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{
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return FieldLoader.Load<ClientPing>(data);
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}
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}
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}
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public class Slot
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public class Slot
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@@ -123,6 +158,16 @@ namespace OpenRA.Network
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public bool LockTeam;
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public bool LockTeam;
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public bool LockSpawn;
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public bool LockSpawn;
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public bool Required;
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public bool Required;
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this));
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}
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public static Slot Deserialize(MiniYaml data)
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{
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return FieldLoader.Load<Slot>(data);
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}
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}
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}
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public class Global
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public class Global
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@@ -144,21 +189,34 @@ namespace OpenRA.Network
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public string StartingUnitsClass = "none";
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public string StartingUnitsClass = "none";
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public bool AllowVersionMismatch;
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public bool AllowVersionMismatch;
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public string GameUid;
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public string GameUid;
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("GlobalSettings", FieldSaver.Save(this));
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}
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public static Global Deserialize(MiniYaml data)
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{
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return FieldLoader.Load<Global>(data);
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}
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}
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}
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public string Serialize()
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public string Serialize()
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{
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{
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var clientData = new List<MiniYamlNode>();
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var sessionData = new List<MiniYamlNode>();
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foreach (var client in Clients)
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foreach (var client in Clients)
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clientData.Add(new MiniYamlNode("Client@{0}".F(client.Index), FieldSaver.Save(client)));
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sessionData.Add(client.Serialize());
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foreach (var clientPing in ClientPings)
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sessionData.Add(clientPing.Serialize());
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foreach (var slot in Slots)
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foreach (var slot in Slots)
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clientData.Add(new MiniYamlNode("Slot@{0}".F(slot.Key), FieldSaver.Save(slot.Value)));
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sessionData.Add(slot.Value.Serialize());
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clientData.Add(new MiniYamlNode("GlobalSettings", FieldSaver.Save(GlobalSettings)));
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sessionData.Add(GlobalSettings.Serialize());
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return clientData.WriteToString();
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return sessionData.WriteToString();
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}
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}
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}
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}
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}
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}
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@@ -8,6 +8,7 @@
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*/
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*/
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#endregion
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using OpenRA.Traits;
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using OpenRA.Traits;
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@@ -162,17 +163,76 @@ namespace OpenRA.Network
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case "SyncInfo":
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case "SyncInfo":
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{
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{
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orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
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orderManager.LobbyInfo = Session.Deserialize(order.TargetString);
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SetOrderLag(orderManager);
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if (orderManager.FramesAhead != orderManager.LobbyInfo.GlobalSettings.OrderLatency
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&& !orderManager.GameStarted)
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{
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orderManager.FramesAhead = orderManager.LobbyInfo.GlobalSettings.OrderLatency;
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Log.Write("server", "Order lag is now {0} frames.", orderManager.LobbyInfo.GlobalSettings.OrderLatency);
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}
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Game.SyncLobbyInfo();
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Game.SyncLobbyInfo();
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break;
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break;
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}
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}
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case "SyncLobbyClients":
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{
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var clients = new List<Session.Client>();
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var nodes = MiniYaml.FromString(order.TargetString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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if (strings[0] == "Client")
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clients.Add(Session.Client.Deserialize(node.Value));
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}
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orderManager.LobbyInfo.Clients = clients;
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Game.SyncLobbyInfo();
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break;
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}
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case "SyncLobbySlots":
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{
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var slots = new Dictionary<string, Session.Slot>();
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var nodes = MiniYaml.FromString(order.TargetString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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if (strings[0] == "Slot")
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{
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var slot = Session.Slot.Deserialize(node.Value);
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slots.Add(slot.PlayerReference, slot);
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|
}
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}
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orderManager.LobbyInfo.Slots = slots;
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Game.SyncLobbyInfo();
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break;
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}
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case "SyncLobbyGlobalSettings":
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|
{
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var nodes = MiniYaml.FromString(order.TargetString);
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foreach (var node in nodes)
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{
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var strings = node.Key.Split('@');
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|
if (strings[0] == "GlobalSettings")
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orderManager.LobbyInfo.GlobalSettings = Session.Global.Deserialize(node.Value);
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}
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|
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SetOrderLag(orderManager);
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Game.SyncLobbyInfo();
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|
break;
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|
}
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|
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|
case "SyncClientPings":
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|
{
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|
var pings = new List<Session.ClientPing>();
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var nodes = MiniYaml.FromString(order.TargetString);
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|
foreach (var node in nodes)
|
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|
{
|
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|
var strings = node.Key.Split('@');
|
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|
if (strings[0] == "ClientPing")
|
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|
pings.Add(Session.ClientPing.Deserialize(node.Value));
|
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|
}
|
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|
|
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|
orderManager.LobbyInfo.ClientPings = pings;
|
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|
break;
|
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|
}
|
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|
|
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case "SetStance":
|
case "SetStance":
|
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{
|
{
|
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if (!Game.orderManager.LobbyInfo.GlobalSettings.FragileAlliances)
|
if (!Game.orderManager.LobbyInfo.GlobalSettings.FragileAlliances)
|
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@@ -227,5 +287,14 @@ namespace OpenRA.Network
|
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foreach (var nsc in w.ActorsWithTrait<INotifyStanceChanged>())
|
foreach (var nsc in w.ActorsWithTrait<INotifyStanceChanged>())
|
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nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);
|
nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);
|
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}
|
}
|
||||||
|
|
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|
static void SetOrderLag(OrderManager o)
|
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|
{
|
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|
if (o.FramesAhead != o.LobbyInfo.GlobalSettings.OrderLatency && !o.GameStarted)
|
||||||
|
{
|
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|
o.FramesAhead = o.LobbyInfo.GlobalSettings.OrderLatency;
|
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|
Log.Write("server", "Order lag is now {0} frames.", o.LobbyInfo.GlobalSettings.OrderLatency);
|
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|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -322,6 +322,9 @@ namespace OpenRA.Server
|
|||||||
PreConns.Remove(newConn);
|
PreConns.Remove(newConn);
|
||||||
Conns.Add(newConn);
|
Conns.Add(newConn);
|
||||||
LobbyInfo.Clients.Add(client);
|
LobbyInfo.Clients.Add(client);
|
||||||
|
var clientPing = new Session.ClientPing();
|
||||||
|
clientPing.Index = client.Index;
|
||||||
|
LobbyInfo.ClientPings.Add(clientPing);
|
||||||
|
|
||||||
Log.Write("server", "Client {0}: Accepted connection from {1}.",
|
Log.Write("server", "Client {0}: Accepted connection from {1}.",
|
||||||
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);
|
newConn.PlayerIndex, newConn.socket.RemoteEndPoint);
|
||||||
@@ -361,7 +364,7 @@ namespace OpenRA.Server
|
|||||||
else
|
else
|
||||||
LobbyInfo.GlobalSettings.OrderLatency = 3;
|
LobbyInfo.GlobalSettings.OrderLatency = 3;
|
||||||
|
|
||||||
SyncLobbyInfo();
|
SyncLobbyGlobalSettings();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateInFlightFrames(Connection conn)
|
public void UpdateInFlightFrames(Connection conn)
|
||||||
@@ -442,6 +445,7 @@ namespace OpenRA.Server
|
|||||||
switch (so.Name)
|
switch (so.Name)
|
||||||
{
|
{
|
||||||
case "Command":
|
case "Command":
|
||||||
|
{
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
foreach (var t in serverTraits.WithInterface<IInterpretCommand>())
|
foreach (var t in serverTraits.WithInterface<IInterpretCommand>())
|
||||||
if (handled = t.InterpretCommand(this, conn, GetClient(conn), so.Data))
|
if (handled = t.InterpretCommand(this, conn, GetClient(conn), so.Data))
|
||||||
@@ -454,7 +458,8 @@ namespace OpenRA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case "HandshakeResponse":
|
case "HandshakeResponse":
|
||||||
ValidateClient(conn, so.Data);
|
ValidateClient(conn, so.Data);
|
||||||
break;
|
break;
|
||||||
@@ -472,20 +477,22 @@ namespace OpenRA.Server
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var fromClient = GetClient(conn);
|
var pingFromClient = LobbyInfo.PingFromClient(GetClient(conn));
|
||||||
var history = fromClient.LatencyHistory.ToList();
|
if (pingFromClient == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var history = pingFromClient.LatencyHistory.ToList();
|
||||||
history.Add(Environment.TickCount - pingSent);
|
history.Add(Environment.TickCount - pingSent);
|
||||||
|
|
||||||
// Cap ping history at 5 values (25 seconds)
|
// Cap ping history at 5 values (25 seconds)
|
||||||
if (history.Count > 5)
|
if (history.Count > 5)
|
||||||
history.RemoveRange(0, history.Count - 5);
|
history.RemoveRange(0, history.Count - 5);
|
||||||
|
|
||||||
fromClient.Latency = history.Sum() / history.Count;
|
pingFromClient.Latency = history.Sum() / history.Count;
|
||||||
fromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
|
pingFromClient.LatencyJitter = (history.Max() - history.Min()) / 2;
|
||||||
fromClient.LatencyHistory = history.ToArray();
|
pingFromClient.LatencyHistory = history.ToArray();
|
||||||
|
|
||||||
if (State == ServerState.WaitingPlayers)
|
SyncClientPing();
|
||||||
SyncLobbyInfo();
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -545,7 +552,7 @@ namespace OpenRA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (Conns.Any() || LobbyInfo.GlobalSettings.Dedicated)
|
if (Conns.Any() || LobbyInfo.GlobalSettings.Dedicated)
|
||||||
SyncLobbyInfo();
|
SyncLobbyClients();
|
||||||
|
|
||||||
if (!LobbyInfo.GlobalSettings.Dedicated && dropClient.IsAdmin)
|
if (!LobbyInfo.GlobalSettings.Dedicated && dropClient.IsAdmin)
|
||||||
Shutdown();
|
Shutdown();
|
||||||
@@ -570,6 +577,69 @@ namespace OpenRA.Server
|
|||||||
t.LobbyInfoSynced(this);
|
t.LobbyInfoSynced(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SyncLobbyClients()
|
||||||
|
{
|
||||||
|
if (State != ServerState.WaitingPlayers)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// TODO: only need to sync the specific client that has changed to avoid conflicts
|
||||||
|
var clientData = new List<MiniYamlNode>();
|
||||||
|
foreach (var client in LobbyInfo.Clients)
|
||||||
|
clientData.Add(client.Serialize());
|
||||||
|
|
||||||
|
DispatchOrders(null, 0,
|
||||||
|
new ServerOrder("SyncLobbyClients", clientData.WriteToString()).Serialize());
|
||||||
|
|
||||||
|
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||||
|
t.LobbyInfoSynced(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SyncLobbySlots()
|
||||||
|
{
|
||||||
|
if (State != ServerState.WaitingPlayers)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// TODO: don't sync all the slots if just one changed
|
||||||
|
var slotData = new List<MiniYamlNode>();
|
||||||
|
foreach (var slot in LobbyInfo.Slots)
|
||||||
|
slotData.Add(slot.Value.Serialize());
|
||||||
|
|
||||||
|
DispatchOrders(null, 0,
|
||||||
|
new ServerOrder("SyncLobbySlots", slotData.WriteToString()).Serialize());
|
||||||
|
|
||||||
|
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||||
|
t.LobbyInfoSynced(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SyncLobbyGlobalSettings()
|
||||||
|
{
|
||||||
|
if (State != ServerState.WaitingPlayers)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var sessionData = new List<MiniYamlNode>();
|
||||||
|
sessionData.Add(LobbyInfo.GlobalSettings.Serialize());
|
||||||
|
|
||||||
|
DispatchOrders(null, 0,
|
||||||
|
new ServerOrder("SyncLobbyGlobalSettings", sessionData.WriteToString()).Serialize());
|
||||||
|
|
||||||
|
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||||
|
t.LobbyInfoSynced(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SyncClientPing()
|
||||||
|
{
|
||||||
|
// TODO: split this further into per client ping orders
|
||||||
|
var clientPings = new List<MiniYamlNode>();
|
||||||
|
foreach (var ping in LobbyInfo.ClientPings)
|
||||||
|
clientPings.Add(ping.Serialize());
|
||||||
|
|
||||||
|
DispatchOrders(null, 0,
|
||||||
|
new ServerOrder("SyncClientPings", clientPings.WriteToString()).Serialize());
|
||||||
|
|
||||||
|
foreach (var t in serverTraits.WithInterface<INotifySyncLobbyInfo>())
|
||||||
|
t.LobbyInfoSynced(this);
|
||||||
|
}
|
||||||
|
|
||||||
public void StartGame()
|
public void StartGame()
|
||||||
{
|
{
|
||||||
listener.Stop();
|
listener.Stop();
|
||||||
@@ -602,7 +672,7 @@ namespace OpenRA.Server
|
|||||||
|
|
||||||
foreach (var t in serverTraits.WithInterface<IStartGame>())
|
foreach (var t in serverTraits.WithInterface<IStartGame>())
|
||||||
t.GameStarted(this);
|
t.GameStarted(this);
|
||||||
|
|
||||||
// Check TimeOut
|
// Check TimeOut
|
||||||
if (Settings.TimeOut > 10000)
|
if (Settings.TimeOut > 10000)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -91,7 +91,13 @@ namespace OpenRA.Mods.RA
|
|||||||
case "Disconnected":
|
case "Disconnected":
|
||||||
case "ServerError":
|
case "ServerError":
|
||||||
case "AuthenticationError":
|
case "AuthenticationError":
|
||||||
case "SyncInfo":
|
case "SyncLobbyInfo":
|
||||||
|
case "SyncClientInfo":
|
||||||
|
case "SyncLobbySlots":
|
||||||
|
case "SyncLobbyGlobalSettings":
|
||||||
|
case "SyncClientPing":
|
||||||
|
case "Ping":
|
||||||
|
case "Pong":
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (order.OrderString.StartsWith("Dev"))
|
if (order.OrderString.StartsWith("Dev"))
|
||||||
|
|||||||
@@ -91,7 +91,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
Log.Write("server", "Player @{0} is {1}",
|
Log.Write("server", "Player @{0} is {1}",
|
||||||
conn.socket.RemoteEndPoint, client.State);
|
conn.socket.RemoteEndPoint, client.State);
|
||||||
|
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
|
|
||||||
CheckAutoStart(server, conn, client);
|
CheckAutoStart(server, conn, client);
|
||||||
|
|
||||||
@@ -106,7 +106,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (server.LobbyInfo.Slots.Any(sl => sl.Value.Required &&
|
if (server.LobbyInfo.Slots.Any(sl => sl.Value.Required &&
|
||||||
server.LobbyInfo.ClientInSlot(sl.Key) == null))
|
server.LobbyInfo.ClientInSlot(sl.Key) == null))
|
||||||
{
|
{
|
||||||
server.SendOrderTo(conn, "Message", "Unable to start the game until required slots are full.");
|
server.SendOrderTo(conn, "Message", "Unable to start the game until required slots are full.");
|
||||||
@@ -130,8 +130,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
|
|
||||||
client.Slot = s;
|
client.Slot = s;
|
||||||
S.SyncClientToPlayerReference(client, server.Map.Players[s]);
|
S.SyncClientToPlayerReference(client, server.Map.Players[s]);
|
||||||
|
server.SyncLobbyClients();
|
||||||
server.SyncLobbyInfo();
|
|
||||||
CheckAutoStart(server, conn, client);
|
CheckAutoStart(server, conn, client);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -141,7 +140,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
{
|
{
|
||||||
if (bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowSpectators))
|
if (bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowSpectators))
|
||||||
{
|
{
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -158,7 +157,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
client.Slot = null;
|
client.Slot = null;
|
||||||
client.SpawnPoint = 0;
|
client.SpawnPoint = 0;
|
||||||
client.Color = HSLColor.FromRGB(255, 255, 255);
|
client.Color = HSLColor.FromRGB(255, 255, 255);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -167,7 +166,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
{ "slot_close",
|
{ "slot_close",
|
||||||
s =>
|
s =>
|
||||||
{
|
{
|
||||||
if (!ValidateSlotCommand( server, conn, client, s, true ))
|
if (!ValidateSlotCommand(server, conn, client, s, true))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// kick any player that's in the slot
|
// kick any player that's in the slot
|
||||||
@@ -175,10 +174,14 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
if (occupant != null)
|
if (occupant != null)
|
||||||
{
|
{
|
||||||
if (occupant.Bot != null)
|
if (occupant.Bot != null)
|
||||||
|
{
|
||||||
server.LobbyInfo.Clients.Remove(occupant);
|
server.LobbyInfo.Clients.Remove(occupant);
|
||||||
|
var ping = server.LobbyInfo.PingFromClient(occupant);
|
||||||
|
server.LobbyInfo.ClientPings.Remove(ping);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var occupantConn = server.Conns.FirstOrDefault( c => c.PlayerIndex == occupant.Index );
|
var occupantConn = server.Conns.FirstOrDefault(c => c.PlayerIndex == occupant.Index);
|
||||||
if (occupantConn != null)
|
if (occupantConn != null)
|
||||||
{
|
{
|
||||||
server.SendOrderTo(occupantConn, "ServerError", "Your slot was closed by the host");
|
server.SendOrderTo(occupantConn, "ServerError", "Your slot was closed by the host");
|
||||||
@@ -188,7 +191,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
server.LobbyInfo.Slots[s].Closed = true;
|
server.LobbyInfo.Slots[s].Closed = true;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbySlots();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "slot_open",
|
{ "slot_open",
|
||||||
@@ -199,13 +202,18 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
|
|
||||||
var slot = server.LobbyInfo.Slots[s];
|
var slot = server.LobbyInfo.Slots[s];
|
||||||
slot.Closed = false;
|
slot.Closed = false;
|
||||||
|
server.SyncLobbySlots();
|
||||||
|
|
||||||
// Slot may have a bot in it
|
// Slot may have a bot in it
|
||||||
var occupant = server.LobbyInfo.ClientInSlot(s);
|
var occupant = server.LobbyInfo.ClientInSlot(s);
|
||||||
if (occupant != null && occupant.Bot != null)
|
if (occupant != null && occupant.Bot != null)
|
||||||
|
{
|
||||||
server.LobbyInfo.Clients.Remove(occupant);
|
server.LobbyInfo.Clients.Remove(occupant);
|
||||||
|
var ping = server.LobbyInfo.PingFromClient(occupant);
|
||||||
|
server.LobbyInfo.ClientPings.Remove(ping);
|
||||||
|
}
|
||||||
|
server.SyncLobbyClients();
|
||||||
|
|
||||||
server.SyncLobbyInfo();
|
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "slot_bot",
|
{ "slot_bot",
|
||||||
@@ -272,7 +280,8 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
S.SyncClientToPlayerReference(bot, server.Map.Players[parts[0]]);
|
S.SyncClientToPlayerReference(bot, server.Map.Players[parts[0]]);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
|
server.SyncLobbySlots();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "map",
|
{ "map",
|
||||||
@@ -290,6 +299,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
server.LobbyInfo.GlobalSettings.Map = s;
|
server.LobbyInfo.GlobalSettings.Map = s;
|
||||||
|
|
||||||
var oldSlots = server.LobbyInfo.Slots.Keys.ToArray();
|
var oldSlots = server.LobbyInfo.Slots.Keys.ToArray();
|
||||||
LoadMap(server);
|
LoadMap(server);
|
||||||
SetDefaultDifficulty(server);
|
SetDefaultDifficulty(server);
|
||||||
@@ -342,7 +352,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.FragileAlliances);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.FragileAlliances);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "allowcheats",
|
{ "allowcheats",
|
||||||
@@ -361,7 +371,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowCheats);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllowCheats);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "shroud",
|
{ "shroud",
|
||||||
@@ -380,7 +390,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Shroud);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Shroud);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "fog",
|
{ "fog",
|
||||||
@@ -400,7 +410,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
|
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Fog);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Fog);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "assignteams",
|
{ "assignteams",
|
||||||
@@ -441,7 +451,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
player.Team = assigned++ * teamCount / playerCount + 1;
|
player.Team = assigned++ * teamCount / playerCount + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "crates",
|
{ "crates",
|
||||||
@@ -460,7 +470,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Crates);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Crates);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "allybuildradius",
|
{ "allybuildradius",
|
||||||
@@ -479,7 +489,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllyBuildRadius);
|
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.AllyBuildRadius);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "difficulty",
|
{ "difficulty",
|
||||||
@@ -499,7 +509,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
server.LobbyInfo.GlobalSettings.Difficulty = s;
|
server.LobbyInfo.GlobalSettings.Difficulty = s;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "startingunits",
|
{ "startingunits",
|
||||||
@@ -518,7 +528,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
server.LobbyInfo.GlobalSettings.StartingUnitsClass = s;
|
server.LobbyInfo.GlobalSettings.StartingUnitsClass = s;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "startingcash",
|
{ "startingcash",
|
||||||
@@ -537,7 +547,8 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
server.LobbyInfo.GlobalSettings.StartingCash = Exts.ParseIntegerInvariant(s);
|
server.LobbyInfo.GlobalSettings.StartingCash = Exts.ParseIntegerInvariant(s);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyGlobalSettings();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "kick",
|
{ "kick",
|
||||||
@@ -581,7 +592,8 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
server.TempBans.Add(kickConnIP);
|
server.TempBans.Add(kickConnIP);
|
||||||
}
|
}
|
||||||
|
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
|
server.SyncLobbySlots();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "name",
|
{ "name",
|
||||||
@@ -589,7 +601,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
{
|
{
|
||||||
Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
|
Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
|
||||||
client.Name = s;
|
client.Name = s;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "race",
|
{ "race",
|
||||||
@@ -607,7 +619,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
targetClient.Country = parts[1];
|
targetClient.Country = parts[1];
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "team",
|
{ "team",
|
||||||
@@ -632,7 +644,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
targetClient.Team = team;
|
targetClient.Team = team;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "spawn",
|
{ "spawn",
|
||||||
@@ -668,7 +680,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
}
|
}
|
||||||
|
|
||||||
targetClient.SpawnPoint = spawnPoint;
|
targetClient.SpawnPoint = spawnPoint;
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}},
|
}},
|
||||||
{ "color",
|
{ "color",
|
||||||
@@ -687,7 +699,7 @@ namespace OpenRA.Mods.RA.Server
|
|||||||
|
|
||||||
var ci = parts[1].Split(',').Select(cc => Exts.ParseIntegerInvariant(cc)).ToArray();
|
var ci = parts[1].Split(',').Select(cc => Exts.ParseIntegerInvariant(cc)).ToArray();
|
||||||
targetClient.Color = targetClient.PreferredColor = new HSLColor((byte)ci[0], (byte)ci[1], (byte)ci[2]);
|
targetClient.Color = targetClient.PreferredColor = new HSLColor((byte)ci[0], (byte)ci[1], (byte)ci[2]);
|
||||||
server.SyncLobbyInfo();
|
server.SyncLobbyClients();
|
||||||
return true;
|
return true;
|
||||||
}}
|
}}
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -71,8 +71,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
|||||||
};
|
};
|
||||||
|
|
||||||
admin.IsVisible = () => orderManager.LobbyInfo.ClientWithIndex(clientIndex).IsAdmin;
|
admin.IsVisible = () => orderManager.LobbyInfo.ClientWithIndex(clientIndex).IsAdmin;
|
||||||
latency.GetText = () => LobbyUtils.LatencyDescription(orderManager.LobbyInfo.ClientWithIndex(clientIndex).Latency);
|
var client = orderManager.LobbyInfo.ClientWithIndex(clientIndex);
|
||||||
latency.GetColor = () => LobbyUtils.LatencyColor(orderManager.LobbyInfo.ClientWithIndex(clientIndex).Latency);
|
var ping = orderManager.LobbyInfo.PingFromClient(client);
|
||||||
|
latency.GetText = () => LobbyUtils.LatencyDescription(ping);
|
||||||
|
latency.GetColor = () => LobbyUtils.LatencyColor(ping);
|
||||||
var address = orderManager.LobbyInfo.ClientWithIndex(clientIndex).IpAddress;
|
var address = orderManager.LobbyInfo.ClientWithIndex(clientIndex).IpAddress;
|
||||||
if (address == "127.0.0.1" && UPnP.NatDevice != null)
|
if (address == "127.0.0.1" && UPnP.NatDevice != null)
|
||||||
address = UPnP.NatDevice.GetExternalIP().ToString();
|
address = UPnP.NatDevice.GetExternalIP().ToString();
|
||||||
|
|||||||
@@ -183,26 +183,32 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
|||||||
orderManager.IssueOrder(Order.Command("spawn {0} {1}".F((playerToMove ?? orderManager.LocalClient).Index, selectedSpawn)));
|
orderManager.IssueOrder(Order.Command("spawn {0} {1}".F((playerToMove ?? orderManager.LocalClient).Index, selectedSpawn)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Color LatencyColor(int latency)
|
public static Color LatencyColor(Session.ClientPing ping)
|
||||||
{
|
{
|
||||||
|
if (ping == null)
|
||||||
|
return Color.Gray;
|
||||||
|
|
||||||
// Levels set relative to the default order lag of 3 net ticks (360ms)
|
// Levels set relative to the default order lag of 3 net ticks (360ms)
|
||||||
// TODO: Adjust this once dynamic lag is implemented
|
// TODO: Adjust this once dynamic lag is implemented
|
||||||
if (latency < 0)
|
if (ping.Latency < 0)
|
||||||
return Color.Gray;
|
return Color.Gray;
|
||||||
if (latency < 300)
|
if (ping.Latency < 300)
|
||||||
return Color.LimeGreen;
|
return Color.LimeGreen;
|
||||||
if (latency < 600)
|
if (ping.Latency < 600)
|
||||||
return Color.Orange;
|
return Color.Orange;
|
||||||
return Color.Red;
|
return Color.Red;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string LatencyDescription(int latency)
|
public static string LatencyDescription(Session.ClientPing ping)
|
||||||
{
|
{
|
||||||
if (latency < 0)
|
if (ping == null)
|
||||||
return "Unknown";
|
return "Unknown";
|
||||||
if (latency < 300)
|
|
||||||
|
if (ping.Latency < 0)
|
||||||
|
return "Unknown";
|
||||||
|
if (ping.Latency < 300)
|
||||||
return "Good";
|
return "Good";
|
||||||
if (latency < 600)
|
if (ping.Latency < 600)
|
||||||
return "Moderate";
|
return "Moderate";
|
||||||
return "Poor";
|
return "Poor";
|
||||||
}
|
}
|
||||||
@@ -236,7 +242,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
|||||||
block.IsVisible = () => visible;
|
block.IsVisible = () => visible;
|
||||||
|
|
||||||
if (visible)
|
if (visible)
|
||||||
block.Get<ColorBlockWidget>("LATENCY_COLOR").GetColor = () => LatencyColor(c.Latency);
|
block.Get<ColorBlockWidget>("LATENCY_COLOR").GetColor = () => LatencyColor(
|
||||||
|
orderManager.LobbyInfo.PingFromClient(c));
|
||||||
|
|
||||||
var tooltip = parent.Get<ClientTooltipRegionWidget>("CLIENT_REGION");
|
var tooltip = parent.Get<ClientTooltipRegionWidget>("CLIENT_REGION");
|
||||||
tooltip.IsVisible = () => visible;
|
tooltip.IsVisible = () => visible;
|
||||||
|
|||||||
Reference in New Issue
Block a user