Excise previous server extensions code
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@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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@@ -36,14 +36,9 @@ namespace OpenRA.Network
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switch (order.OrderString)
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{
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case "Chat":
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case "Chat":
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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if (Game.IsHost && Game.Settings.Server.Extension != null && !Game.Settings.Server.Extension.OnIngameChat(client, order.TargetString, false))
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break;
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if (client != null)
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{
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var player = world != null ? world.FindPlayerByClient(client) : null;
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@@ -54,7 +49,6 @@ namespace OpenRA.Network
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Game.AddChatLine(Color.White, "(player {0})".F(clientId), order.TargetString);
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break;
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}
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case "Disconnected": /* reports that the target player disconnected */
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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@@ -68,9 +62,6 @@ namespace OpenRA.Network
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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if (Game.IsHost && Game.Settings.Server.Extension != null && !Game.Settings.Server.Extension.OnIngameChat(client, order.TargetString, true))
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break;
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if (client != null)
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{
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if (world == null)
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@@ -125,10 +116,6 @@ namespace OpenRA.Network
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var targetPlayer = order.Player.World.players[order.TargetLocation.X];
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var newStance = (Stance)order.TargetLocation.Y;
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if (Game.IsHost && Game.Settings.Server.Extension != null)
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Game.Settings.Server.Extension.OnIngameSetStance(order.Player, targetPlayer, newStance);
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SetPlayerStance(world, order.Player, targetPlayer, newStance);
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// automatically declare war reciprocally
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