Create overlays dropdown
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@@ -22,32 +22,20 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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MapCopyFilters copyFilters = MapCopyFilters.All;
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enum MapOverlays
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{
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None = 0,
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Grid = 1,
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Buildable = 2,
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}
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MapOverlays overlays = MapOverlays.None;
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[ObjectCreator.UseCtor]
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public MapEditorLogic(Widget widget, World world, WorldRenderer worldRenderer)
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{
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var editorViewport = widget.Get<EditorViewportControllerWidget>("MAP_EDITOR");
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var gridButton = widget.GetOrNull<ButtonWidget>("GRID_BUTTON");
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if (gridButton != null)
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{
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var terrainGeometryTrait = world.WorldActor.Trait<TerrainGeometryOverlay>();
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gridButton.OnClick = () => terrainGeometryTrait.Enabled ^= true;
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gridButton.IsHighlighted = () => terrainGeometryTrait.Enabled;
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}
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var lockButton = widget.GetOrNull<ButtonWidget>("BUILDABLE_BUTTON");
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if (lockButton != null)
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{
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var buildableTerrainTrait = world.WorldActor.TraitOrDefault<BuildableTerrainOverlay>();
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if (buildableTerrainTrait != null)
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{
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lockButton.OnClick = () => buildableTerrainTrait.Enabled ^= true;
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lockButton.IsHighlighted = () => buildableTerrainTrait.Enabled;
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}
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else
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lockButton.Disabled = true;
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}
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var copypasteButton = widget.GetOrNull<ButtonWidget>("COPYPASTE_BUTTON");
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if (copypasteButton != null)
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{
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@@ -83,6 +71,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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};
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}
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var copyOverlayDropdown = widget.Get<DropDownButtonWidget>("OVERLAY_BUTTON");
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copyOverlayDropdown.OnMouseDown = _ =>
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{
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copyOverlayDropdown.RemovePanel();
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copyOverlayDropdown.AttachPanel(CreateOverlaysPanel(world));
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};
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var cashLabel = widget.GetOrNull<LabelWidget>("CASH_LABEL");
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if (cashLabel != null)
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{
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@@ -122,5 +117,50 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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return categoriesPanel;
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}
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Widget CreateOverlaysPanel(World world)
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{
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var categoriesPanel = Ui.LoadWidget("OVERLAY_PANEL", null, new WidgetArgs());
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var categoryTemplate = categoriesPanel.Get<CheckboxWidget>("CATEGORY_TEMPLATE");
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MapOverlays[] allCategories = { MapOverlays.Grid, MapOverlays.Buildable };
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foreach (var cat in allCategories)
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{
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var category = (CheckboxWidget)categoryTemplate.Clone();
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category.GetText = () => cat.ToString();
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category.IsChecked = () => overlays.HasFlag(cat);
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category.IsVisible = () => true;
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category.OnClick = () => overlays ^= cat;
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if (cat.HasFlag(MapOverlays.Grid))
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{
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var terrainGeometryTrait = world.WorldActor.Trait<TerrainGeometryOverlay>();
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category.OnClick = () =>
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{
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overlays ^= cat;
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terrainGeometryTrait.Enabled = overlays.HasFlag(MapOverlays.Grid);
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};
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}
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if (cat.HasFlag(MapOverlays.Buildable))
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{
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var buildableTerrainTrait = world.WorldActor.TraitOrDefault<BuildableTerrainOverlay>();
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if (buildableTerrainTrait != null)
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{
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category.OnClick = () =>
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{
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overlays ^= cat;
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buildableTerrainTrait.Enabled = overlays.HasFlag(MapOverlays.Buildable);
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};
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}
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else
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continue;
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}
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categoriesPanel.AddChild(category);
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}
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return categoriesPanel;
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}
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}
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}
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