From 04da38440c851d3b1eb0943db8d6d1d2b88d84fe Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Wed, 4 Nov 2009 21:07:17 +1300 Subject: [PATCH] fixed bim --- OpenRa.Game/BuildingInfluenceMap.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRa.Game/BuildingInfluenceMap.cs b/OpenRa.Game/BuildingInfluenceMap.cs index c85b19840f..aa483f00b9 100644 --- a/OpenRa.Game/BuildingInfluenceMap.cs +++ b/OpenRa.Game/BuildingInfluenceMap.cs @@ -32,7 +32,7 @@ namespace OpenRa.Game void AddInfluence(Actor a) { - var tiles = Footprint.UnpathableTiles(a.unitInfo, a.Location).ToArray(); + var tiles = Footprint.Tiles(a).ToArray(); var min = int2.Max(new int2(0, 0), tiles.Aggregate(int2.Min) - new int2(maxDistance, maxDistance)); var max = int2.Min(new int2(128, 128), @@ -103,7 +103,7 @@ namespace OpenRa.Game void RemoveInfluence(Actor a) { - var tiles = Footprint.UnpathableTiles(a.unitInfo, a.Location).ToArray(); + var tiles = Footprint.Tiles(a).ToArray(); var min = int2.Max(new int2(0, 0), tiles.Aggregate(int2.Min) - new int2(maxDistance, maxDistance)); var max = int2.Min(new int2(128, 128),