Make RA use Locomotor

This commit is contained in:
reaperrr
2018-03-09 07:23:31 +01:00
committed by abcdefg30
parent 5aefff421c
commit 0501ced440
7 changed files with 94 additions and 48 deletions

View File

@@ -220,15 +220,7 @@
DrawLineToTarget:
UpdatesPlayerStatistics:
Mobile:
Crushes: mine, crate
TerrainSpeeds:
Clear: 80
Rough: 40
Road: 100
Bridge: 100
Ore: 70
Gems: 70
Beach: 40
Locomotor: wheeled
TurnSpeed: 5
SelectionDecorations:
WithSpriteControlGroupDecoration:
@@ -291,15 +283,7 @@
^TrackedVehicle:
Inherits: ^Vehicle
Mobile:
Crushes: wall, mine, crate
TerrainSpeeds:
Clear: 80
Rough: 70
Road: 100
Bridge: 100
Ore: 70
Gems: 70
Beach: 70
Locomotor: tracked
^Infantry:
Inherits@1: ^ExistsInWorld
@@ -316,16 +300,7 @@
Range: 4c0
Mobile:
Speed: 56
Crushes: mine, crate
SharesCell: true
TerrainSpeeds:
Clear: 90
Rough: 80
Road: 100
Bridge: 100
Ore: 80
Gems: 80
Beach: 80
Locomotor: foot
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable:
@@ -457,9 +432,7 @@
DrawLineToTarget:
UpdatesPlayerStatistics:
Mobile:
Crushes: crate
TerrainSpeeds:
Water: 100
Locomotor: naval
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: