Support custom tile size ingame
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@@ -74,7 +74,7 @@ namespace OpenRA.FileFormats
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public string Name;
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public string Id;
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public string Palette;
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public int TileSize;
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public int TileSize = 24;
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public string[] Extensions;
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public Dictionary<string, TerrainTypeInfo> Terrain = new Dictionary<string, TerrainTypeInfo>();
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public Dictionary<ushort, Terrain> Tiles = new Dictionary<ushort, Terrain>();
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