Add Yak harrassment
This commit is contained in:
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Missions
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class Allies01Script : IHasObjectives, IWorldLoaded, ITick
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class Allies01Script : IHasObjectives, IWorldLoaded, ITick
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{
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{
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public event Action ObjectivesUpdated;
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public event Action OnObjectivesUpdated;
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public IEnumerable<Objective> Objectives { get { return objectives.Values; } }
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public IEnumerable<Objective> Objectives { get { return objectives.Values; } }
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@@ -123,13 +123,13 @@ namespace OpenRA.Mods.RA.Missions
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SendShips();
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SendShips();
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objectives[FindEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[FindEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.InProgress;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.InProgress;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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currentAttackWaveFrameNumber = world.FrameNumber;
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currentAttackWaveFrameNumber = world.FrameNumber;
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}
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}
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if (lab.Destroyed)
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if (lab.Destroyed)
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{
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{
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objectives[FindEinsteinID].Status = ObjectiveStatus.Failed;
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objectives[FindEinsteinID].Status = ObjectiveStatus.Failed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionFailed("Einstein was killed.");
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MissionFailed("Einstein was killed.");
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}
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}
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}
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}
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@@ -156,13 +156,13 @@ namespace OpenRA.Mods.RA.Missions
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if (einsteinChinook.Destroyed)
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if (einsteinChinook.Destroyed)
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{
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{
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Failed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Failed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionFailed("The extraction helicopter was destroyed.");
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MissionFailed("The extraction helicopter was destroyed.");
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}
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}
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else if (!world.Map.IsInMap(einsteinChinook.Location) && einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein))
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else if (!world.Map.IsInMap(einsteinChinook.Location) && einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein))
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{
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{
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Completed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionAccomplished("Einstein was rescued.");
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MissionAccomplished("Einstein was rescued.");
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}
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}
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}
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}
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Missions
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class Allies02Script : IHasObjectives, IWorldLoaded, ITick
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class Allies02Script : IHasObjectives, IWorldLoaded, ITick
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{
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{
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public event Action ObjectivesUpdated;
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public event Action OnObjectivesUpdated;
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public IEnumerable<Objective> Objectives { get { return objectives.Values; } }
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public IEnumerable<Objective> Objectives { get { return objectives.Values; } }
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@@ -56,6 +56,7 @@ namespace OpenRA.Mods.RA.Missions
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Actor sam4;
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Actor sam4;
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Actor tanya;
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Actor tanya;
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Actor einstein;
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Actor einstein;
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Actor engineer;
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Actor chinookHusk;
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Actor chinookHusk;
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Actor allies2BasePoint;
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Actor allies2BasePoint;
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@@ -73,6 +74,9 @@ namespace OpenRA.Mods.RA.Missions
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Actor townPoint;
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Actor townPoint;
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Actor sovietTownAttackPoint1;
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Actor sovietTownAttackPoint1;
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Actor sovietTownAttackPoint2;
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Actor sovietTownAttackPoint2;
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Actor yakEntryPoint;
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Actor yakAttackPoint;
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Actor yak;
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Actor einsteinChinook;
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Actor einsteinChinook;
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@@ -122,6 +126,7 @@ namespace OpenRA.Mods.RA.Missions
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static readonly string[] Tanks = { "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk" };
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static readonly string[] Tanks = { "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk" };
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const string SignalFlareName = "flare";
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const string SignalFlareName = "flare";
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const string YakName = "yak";
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const int AlliedTownTransferRange = 15;
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const int AlliedTownTransferRange = 15;
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const int SovietTownAttackGroupRange = 5;
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const int SovietTownAttackGroupRange = 5;
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@@ -199,6 +204,15 @@ namespace OpenRA.Mods.RA.Missions
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{
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{
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sovietVehicles.AddRange(SovietVehicleAdditions);
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sovietVehicles.AddRange(SovietVehicleAdditions);
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}
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}
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if (yak == null || (yak != null && !yak.IsDead() && (yak.GetCurrentActivity() is FlyCircle || yak.IsIdle)))
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{
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var alliedUnitsNearYakPoint = world.FindAliveCombatantActorsInCircle(yakAttackPoint.CenterLocation, 10)
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.Where(a => a.Owner != soviets && a.HasTrait<IMove>() && a != tanya && a != einstein && a != engineer);
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if (alliedUnitsNearYakPoint.Any())
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{
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YakStrafe(alliedUnitsNearYakPoint);
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}
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}
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if (world.FrameNumber % 25 == 0)
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if (world.FrameNumber % 25 == 0)
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{
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{
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AddSovietCashIfRequired();
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AddSovietCashIfRequired();
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@@ -210,7 +224,7 @@ namespace OpenRA.Mods.RA.Missions
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if (AlliesNearTown())
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if (AlliesNearTown())
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{
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{
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objectives[FindEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[FindEinsteinID].Status = ObjectiveStatus.Completed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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TransferTownUnitsToAllies();
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TransferTownUnitsToAllies();
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SovietsAttackTown();
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SovietsAttackTown();
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}
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}
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@@ -221,7 +235,7 @@ namespace OpenRA.Mods.RA.Missions
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{
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{
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objectives[DestroySamSitesID].Status = ObjectiveStatus.Completed;
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objectives[DestroySamSitesID].Status = ObjectiveStatus.Completed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.InProgress;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.InProgress;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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SpawnSignalFlare();
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SpawnSignalFlare();
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Sound.Play("flaren1.aud");
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Sound.Play("flaren1.aud");
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ExtractEinsteinAtLZ();
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ExtractEinsteinAtLZ();
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@@ -233,14 +247,14 @@ namespace OpenRA.Mods.RA.Missions
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{
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{
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Failed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Failed;
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Failed;
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Failed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionFailed("The extraction helicopter was destroyed.");
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MissionFailed("The extraction helicopter was destroyed.");
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}
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}
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else if (!world.Map.IsInMap(einsteinChinook.Location) && einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein))
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else if (!world.Map.IsInMap(einsteinChinook.Location) && einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein))
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{
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{
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[ExtractEinsteinID].Status = ObjectiveStatus.Completed;
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Completed;
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Completed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionAccomplished("Einstein was rescued.");
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MissionAccomplished("Einstein was rescued.");
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}
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}
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}
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}
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@@ -257,12 +271,35 @@ namespace OpenRA.Mods.RA.Missions
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if (!world.FindAliveCombatantActorsInCircle(allies2BasePoint.CenterLocation, 20).Any(a => a.HasTrait<Building>() && !a.HasTrait<Wall>() && a.Owner == allies2))
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if (!world.FindAliveCombatantActorsInCircle(allies2BasePoint.CenterLocation, 20).Any(a => a.HasTrait<Building>() && !a.HasTrait<Wall>() && a.Owner == allies2))
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{
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{
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Failed;
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objectives[MaintainPresenceID].Status = ObjectiveStatus.Failed;
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ObjectivesUpdated();
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OnObjectivesUpdated();
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MissionFailed("The Allied reinforcements have been defeated.");
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MissionFailed("The Allied reinforcements have been defeated.");
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}
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}
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});
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});
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}
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}
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void YakStrafe(IEnumerable<Actor> candidates)
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{
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if (yak == null)
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{
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yak = world.CreateActor(YakName, new TypeDictionary
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{
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new LocationInit(yakEntryPoint.Location),
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new OwnerInit(soviets),
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new FacingInit(Util.GetFacing(yakAttackPoint.Location - yakEntryPoint.Location, 0)),
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new AltitudeInit(Rules.Info[YakName].Traits.Get<PlaneInfo>().CruiseAltitude),
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});
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}
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if (yak.Trait<LimitedAmmo>().HasAmmo())
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{
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yak.QueueActivity(new FlyAttack(Target.FromActor(candidates.Random(world.SharedRandom))));
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}
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else
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{
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yak.QueueActivity(new FlyOffMap());
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yak.QueueActivity(new RemoveSelf());
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}
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}
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void AddSovietCashIfRequired()
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void AddSovietCashIfRequired()
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{
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{
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var resources = soviets.PlayerActor.Trait<PlayerResources>();
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var resources = soviets.PlayerActor.Trait<PlayerResources>();
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@@ -465,6 +502,7 @@ namespace OpenRA.Mods.RA.Missions
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sam4 = actors["SAM4"];
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sam4 = actors["SAM4"];
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tanya = actors["Tanya"];
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tanya = actors["Tanya"];
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einstein = actors["Einstein"];
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einstein = actors["Einstein"];
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engineer = actors["Engineer"];
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chinookHusk = actors["ChinookHusk"];
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chinookHusk = actors["ChinookHusk"];
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allies2BasePoint = actors["Allies2BasePoint"];
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allies2BasePoint = actors["Allies2BasePoint"];
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reinforcementsEntryPoint = actors["ReinforcementsEntryPoint"];
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reinforcementsEntryPoint = actors["ReinforcementsEntryPoint"];
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@@ -483,6 +521,8 @@ namespace OpenRA.Mods.RA.Missions
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townPoint = actors["TownPoint"];
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townPoint = actors["TownPoint"];
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sovietTownAttackPoint1 = actors["SovietTownAttackPoint1"];
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sovietTownAttackPoint1 = actors["SovietTownAttackPoint1"];
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sovietTownAttackPoint2 = actors["SovietTownAttackPoint2"];
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sovietTownAttackPoint2 = actors["SovietTownAttackPoint2"];
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yakEntryPoint = actors["YakEntryPoint"];
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yakAttackPoint = actors["YakAttackPoint"];
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var shroud = w.WorldActor.Trait<Shroud>();
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var shroud = w.WorldActor.Trait<Shroud>();
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shroud.Explore(w, sam1.Location, 2);
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shroud.Explore(w, sam1.Location, 2);
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shroud.Explore(w, sam2.Location, 2);
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shroud.Explore(w, sam2.Location, 2);
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@@ -496,7 +536,7 @@ namespace OpenRA.Mods.RA.Missions
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{
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{
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Game.MoveViewport(allies2BasePoint.Location.ToFloat2());
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Game.MoveViewport(allies2BasePoint.Location.ToFloat2());
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}
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}
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ObjectivesUpdated();
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OnObjectivesUpdated();
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PlayMusic();
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PlayMusic();
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Game.ConnectionStateChanged += StopMusic;
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Game.ConnectionStateChanged += StopMusic;
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}
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}
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Missions
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public interface IHasObjectives
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public interface IHasObjectives
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{
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{
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event Action ObjectivesUpdated;
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event Action OnObjectivesUpdated;
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IEnumerable<Objective> Objectives { get; }
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IEnumerable<Objective> Objectives { get; }
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}
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}
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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objectivesButton.IsHighlighted = () => Game.LocalTick % 60 <= 30 && objectivesButton.Highlighted;
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objectivesButton.IsHighlighted = () => Game.LocalTick % 60 <= 30 && objectivesButton.Highlighted;
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objectivesButton.OnClick += () => objectivesButton.Highlighted = false;
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objectivesButton.OnClick += () => objectivesButton.Highlighted = false;
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objectives.ObjectivesUpdated += UpdateObjectives;
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objectives.OnObjectivesUpdated += UpdateObjectives;
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UpdateObjectives();
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UpdateObjectives();
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Game.ConnectionStateChanged += RemoveHandlers;
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Game.ConnectionStateChanged += RemoveHandlers;
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}
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}
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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (!orderManager.GameStarted)
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if (!orderManager.GameStarted)
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{
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{
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Game.ConnectionStateChanged -= RemoveHandlers;
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Game.ConnectionStateChanged -= RemoveHandlers;
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objectives.ObjectivesUpdated -= UpdateObjectives;
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objectives.OnObjectivesUpdated -= UpdateObjectives;
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}
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}
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}
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}
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Binary file not shown.
@@ -138,7 +138,7 @@ Actors:
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Actor30: wood
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Actor30: wood
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Location: 64,96
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Location: 64,96
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Owner: Neutral
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Owner: Neutral
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Actor214: sbag
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Actor194: sbag
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Location: 94,50
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Location: 94,50
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Owner: Soviets
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Owner: Soviets
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Actor27: wood
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Actor27: wood
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@@ -171,7 +171,7 @@ Actors:
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Actor39: t15
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Actor39: t15
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Location: 84,108
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Location: 84,108
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Owner: Neutral
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Owner: Neutral
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Actor430: e6
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Engineer: e6
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Location: 68,86
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Location: 68,86
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Owner: Neutral
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Owner: Neutral
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Actor41: t01
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Actor41: t01
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@@ -243,8 +243,8 @@ Actors:
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Actor154: e1
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Actor154: e1
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Location: 105,95
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Location: 105,95
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Owner: Soviets
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Owner: Soviets
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Actor225: sbag
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Actor149: sbag
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Location: 95,49
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Location: 92,50
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Owner: Soviets
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Owner: Soviets
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Actor99: e1
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Actor99: e1
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Location: 82,72
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Location: 82,72
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@@ -261,14 +261,14 @@ Actors:
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ChinookHusk: tran.husk2
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ChinookHusk: tran.husk2
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Location: 108,87
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Location: 108,87
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Owner: Allies1
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Owner: Allies1
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Actor97: fenc
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Actor95: fenc
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Location: 83,73
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Location: 83,71
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Owner: Soviets
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Owner: Soviets
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Actor81: tc02
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Actor81: tc02
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Location: 94,66
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Location: 94,66
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Owner: Neutral
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Owner: Neutral
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Actor646: fenc
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Actor603: fenc
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Location: 83,70
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Location: 84,71
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Owner: Soviets
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Owner: Soviets
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Actor417: brik
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Actor417: brik
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Location: 20,67
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Location: 20,67
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@@ -300,9 +300,6 @@ Actors:
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Actor469: e2
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Actor469: e2
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Location: 97,20
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Location: 97,20
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Owner: Soviets
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Owner: Soviets
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Actor194: sbag
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Location: 93,50
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Owner: Soviets
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Actor438: fenc
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Actor438: fenc
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Location: 88,19
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Location: 88,19
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Owner: Soviets
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Owner: Soviets
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@@ -312,8 +309,8 @@ Actors:
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Actor549: t16
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Actor549: t16
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Location: 111,50
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Location: 111,50
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Owner: Neutral
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Owner: Neutral
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Actor131: sbag
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Actor242: fenc
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Location: 92,48
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Location: 88,50
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Owner: Soviets
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Owner: Soviets
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Actor104: t10
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Actor104: t10
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Location: 107,46
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Location: 107,46
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@@ -321,21 +318,9 @@ Actors:
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Actor163: e2
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Actor163: e2
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Location: 109,96
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Location: 109,96
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Owner: Soviets
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Owner: Soviets
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Actor108: wood
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Location: 102,62
|
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Owner: Neutral
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Actor90: t02
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Actor90: t02
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Location: 90,72
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Location: 90,72
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Owner: Neutral
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Owner: Neutral
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Actor92: wood
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Location: 103,62
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Owner: Neutral
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Actor91: wood
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Location: 104,62
|
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Owner: Neutral
|
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Actor119: wood
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Location: 101,62
|
|
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Owner: Neutral
|
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Actor106: fenc
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Actor106: fenc
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Location: 111,94
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Location: 111,94
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Owner: Soviets
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Owner: Soviets
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@@ -348,11 +333,11 @@ Actors:
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Actor207: e1
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Actor207: e1
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Location: 45,22
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Location: 45,22
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Owner: Soviets
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Owner: Soviets
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Actor292: tsla
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Actor264: ftur
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Location: 58,55
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Location: 58,55
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Owner: Soviets
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Owner: Soviets
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Actor209: tsla
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Actor209: brik
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Location: 58,48
|
Location: 58,49
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Owner: Soviets
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Owner: Soviets
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Actor122: e1
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Actor122: e1
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Location: 89,66
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Location: 89,66
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@@ -435,8 +420,8 @@ Actors:
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Actor126: t03
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Actor126: t03
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Location: 107,79
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Location: 107,79
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor143: e2
|
Actor143: dome
|
||||||
Location: 101,75
|
Location: 102,74
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor156: e1
|
Actor156: e1
|
||||||
Location: 98,72
|
Location: 98,72
|
||||||
@@ -444,8 +429,8 @@ Actors:
|
|||||||
Actor142: e2
|
Actor142: e2
|
||||||
Location: 101,69
|
Location: 101,69
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor184: truk
|
Actor184: 3tnk
|
||||||
Location: 44,44
|
Location: 31,45
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor185: tc02
|
Actor185: tc02
|
||||||
Location: 17,57
|
Location: 17,57
|
||||||
@@ -534,9 +519,9 @@ Actors:
|
|||||||
Actor394: brik
|
Actor394: brik
|
||||||
Location: 17,48
|
Location: 17,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor212: t11
|
Actor212: dog
|
||||||
Location: 60,50
|
Location: 56,50
|
||||||
Owner: Neutral
|
Owner: Soviets
|
||||||
Actor552: e3
|
Actor552: e3
|
||||||
Location: 27,66
|
Location: 27,66
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
@@ -573,8 +558,8 @@ Actors:
|
|||||||
Actor241: tc03
|
Actor241: tc03
|
||||||
Location: 25,70
|
Location: 25,70
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor265: brik
|
Actor479: e1
|
||||||
Location: 57,45
|
Location: 29,57
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor80: fenc
|
Actor80: fenc
|
||||||
Location: 104,93
|
Location: 104,93
|
||||||
@@ -625,7 +610,7 @@ Actors:
|
|||||||
Location: 107,99
|
Location: 107,99
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor103: brik
|
Actor103: brik
|
||||||
Location: 43,42
|
Location: 45,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor251: brik
|
Actor251: brik
|
||||||
Location: 44,42
|
Location: 44,42
|
||||||
@@ -636,8 +621,8 @@ Actors:
|
|||||||
Actor255: brik
|
Actor255: brik
|
||||||
Location: 44,41
|
Location: 44,41
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor230: brik
|
Actor292: 3tnk
|
||||||
Location: 43,41
|
Location: 38,45
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor253: brik
|
Actor253: brik
|
||||||
Location: 45,41
|
Location: 45,41
|
||||||
@@ -648,8 +633,8 @@ Actors:
|
|||||||
Actor247: brik
|
Actor247: brik
|
||||||
Location: 58,42
|
Location: 58,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor264: brik
|
Actor396: e1
|
||||||
Location: 57,46
|
Location: 24,59
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor267: brik
|
Actor267: brik
|
||||||
Location: 46,41
|
Location: 46,41
|
||||||
@@ -690,8 +675,8 @@ Actors:
|
|||||||
Actor442: e2
|
Actor442: e2
|
||||||
Location: 91,19
|
Location: 91,19
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor171: brik
|
Actor300: 3tnk
|
||||||
Location: 61,56
|
Location: 47,43
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor503: brik
|
Actor503: brik
|
||||||
Location: 57,67
|
Location: 57,67
|
||||||
@@ -768,9 +753,6 @@ Actors:
|
|||||||
Actor437: fenc
|
Actor437: fenc
|
||||||
Location: 98,21
|
Location: 98,21
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor116: t06
|
|
||||||
Location: 100,47
|
|
||||||
Owner: Neutral
|
|
||||||
Actor21: fenc
|
Actor21: fenc
|
||||||
Location: 97,47
|
Location: 97,47
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
@@ -837,8 +819,8 @@ Actors:
|
|||||||
Actor260: e1
|
Actor260: e1
|
||||||
Location: 97,43
|
Location: 97,43
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor262: e2
|
Actor108: e1
|
||||||
Location: 101,47
|
Location: 99,47
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor266: e1
|
Actor266: e1
|
||||||
Location: 96,47
|
Location: 96,47
|
||||||
@@ -849,14 +831,14 @@ Actors:
|
|||||||
Actor280: barl
|
Actor280: barl
|
||||||
Location: 106,42
|
Location: 106,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor177: brik
|
Actor171: tsla
|
||||||
Location: 61,57
|
Location: 63,56
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor281: brik
|
Actor281: brik
|
||||||
Location: 62,56
|
Location: 57,49
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor180: brik
|
Actor444: brik
|
||||||
Location: 62,57
|
Location: 57,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor542: e2
|
Actor542: e2
|
||||||
Location: 40,61
|
Location: 40,61
|
||||||
@@ -873,8 +855,8 @@ Actors:
|
|||||||
Actor397: brik
|
Actor397: brik
|
||||||
Location: 17,50
|
Location: 17,50
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor547: e1
|
Actor180: tsla
|
||||||
Location: 56,48
|
Location: 56,47
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor545: e1
|
Actor545: e1
|
||||||
Location: 57,56
|
Location: 57,56
|
||||||
@@ -885,7 +867,7 @@ Actors:
|
|||||||
Actor301: tc04
|
Actor301: tc04
|
||||||
Location: 27,33
|
Location: 27,33
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor300: v08
|
Actor265: hpad
|
||||||
Location: 27,23
|
Location: 27,23
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor402: brik
|
Actor402: brik
|
||||||
@@ -912,12 +894,6 @@ Actors:
|
|||||||
Actor82: fenc
|
Actor82: fenc
|
||||||
Location: 96,67
|
Location: 96,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor337: wood
|
|
||||||
Location: 100,62
|
|
||||||
Owner: Neutral
|
|
||||||
Actor338: wood
|
|
||||||
Location: 99,62
|
|
||||||
Owner: Neutral
|
|
||||||
Actor412: brik
|
Actor412: brik
|
||||||
Location: 17,51
|
Location: 17,51
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
@@ -927,11 +903,8 @@ Actors:
|
|||||||
Actor348: e3
|
Actor348: e3
|
||||||
Location: 87,48
|
Location: 87,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor346: sbag
|
Actor244: fenc
|
||||||
Location: 88,48
|
Location: 86,50
|
||||||
Owner: Soviets
|
|
||||||
Actor342: sbag
|
|
||||||
Location: 85,48
|
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor352: fenc
|
Actor352: fenc
|
||||||
Location: 71,46
|
Location: 71,46
|
||||||
@@ -945,20 +918,14 @@ Actors:
|
|||||||
Actor349: fenc
|
Actor349: fenc
|
||||||
Location: 72,44
|
Location: 72,44
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor284: sbag
|
Actor246: fenc
|
||||||
Location: 88,49
|
Location: 85,50
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor246: sbag
|
Actor243: fenc
|
||||||
Location: 88,50
|
|
||||||
Owner: Soviets
|
|
||||||
Actor244: sbag
|
|
||||||
Location: 87,50
|
Location: 87,50
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor243: sbag
|
Actor284: fenc
|
||||||
Location: 86,50
|
Location: 85,49
|
||||||
Owner: Soviets
|
|
||||||
Actor242: sbag
|
|
||||||
Location: 85,50
|
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor354: fenc
|
Actor354: fenc
|
||||||
Location: 70,47
|
Location: 70,47
|
||||||
@@ -987,20 +954,20 @@ Actors:
|
|||||||
Actor370: e2
|
Actor370: e2
|
||||||
Location: 94,49
|
Location: 94,49
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor371: sbag
|
Actor614: fenc
|
||||||
Location: 66,43
|
Location: 78,39
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor372: sbag
|
Actor628: fenc
|
||||||
Location: 66,42
|
Location: 80,38
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor373: e2
|
Actor624: fenc
|
||||||
Location: 65,42
|
Location: 79,39
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor637: sbag
|
Actor636: fenc
|
||||||
Location: 64,44
|
Location: 81,34
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor375: e1
|
Actor625: fenc
|
||||||
Location: 67,44
|
Location: 80,39
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor376: e1
|
Actor376: e1
|
||||||
Location: 107,89
|
Location: 107,89
|
||||||
@@ -1017,8 +984,8 @@ Actors:
|
|||||||
Actor326: brik
|
Actor326: brik
|
||||||
Location: 43,67
|
Location: 43,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor396: tsla
|
Actor230: tsla
|
||||||
Location: 43,39
|
Location: 44,39
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor407: fenc
|
Actor407: fenc
|
||||||
Location: 35,25
|
Location: 35,25
|
||||||
@@ -1077,8 +1044,8 @@ Actors:
|
|||||||
Actor392: brik
|
Actor392: brik
|
||||||
Location: 24,67
|
Location: 24,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor444: brik
|
Actor466: brik
|
||||||
Location: 62,58
|
Location: 58,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor112: e1
|
Actor112: e1
|
||||||
Location: 98,87
|
Location: 98,87
|
||||||
@@ -1119,8 +1086,8 @@ Actors:
|
|||||||
Actor499: brik
|
Actor499: brik
|
||||||
Location: 59,67
|
Location: 59,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor466: brik
|
Actor480: e1
|
||||||
Location: 62,59
|
Location: 24,46
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor57: fix
|
Actor57: fix
|
||||||
Location: 46,49
|
Location: 46,49
|
||||||
@@ -1264,8 +1231,8 @@ Actors:
|
|||||||
Actor419: e1
|
Actor419: e1
|
||||||
Location: 82,62
|
Location: 82,62
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor220: sbag
|
Actor150: sbag
|
||||||
Location: 95,50
|
Location: 93,50
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor608: brl3
|
Actor608: brl3
|
||||||
Location: 81,72
|
Location: 81,72
|
||||||
@@ -1366,8 +1333,8 @@ Actors:
|
|||||||
Actor169: tsla
|
Actor169: tsla
|
||||||
Location: 18,39
|
Location: 18,39
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor467: powr
|
Actor92: powr
|
||||||
Location: 102,46
|
Location: 101,46
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor318: dome
|
Actor318: dome
|
||||||
Location: 56,62
|
Location: 56,62
|
||||||
@@ -1390,20 +1357,20 @@ Actors:
|
|||||||
ReinforcementsEntryPoint: waypoint
|
ReinforcementsEntryPoint: waypoint
|
||||||
Location: 31,111
|
Location: 31,111
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor479: brik
|
Actor481: e2
|
||||||
Location: 62,60
|
Location: 23,41
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor480: brik
|
Actor482: e2
|
||||||
Location: 62,61
|
Location: 30,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor481: brik
|
Actor483: e2
|
||||||
Location: 62,62
|
Location: 28,54
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor482: brik
|
Actor537: 3tnk
|
||||||
Location: 62,63
|
Location: 43,52
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor483: brik
|
Actor547: e1
|
||||||
Location: 62,64
|
Location: 38,55
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor312: brik
|
Actor312: brik
|
||||||
Location: 62,65
|
Location: 62,65
|
||||||
@@ -1412,7 +1379,7 @@ Actors:
|
|||||||
Location: 62,67
|
Location: 62,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor96: fenc
|
Actor96: fenc
|
||||||
Location: 83,72
|
Location: 82,71
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor433: ftur
|
Actor433: ftur
|
||||||
Location: 29,68
|
Location: 29,68
|
||||||
@@ -1429,8 +1396,8 @@ Actors:
|
|||||||
Actor536: dog
|
Actor536: dog
|
||||||
Location: 59,55
|
Location: 59,55
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor537: dog
|
Actor177: brik
|
||||||
Location: 57,47
|
Location: 58,47
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
SovietBarracks: barr
|
SovietBarracks: barr
|
||||||
Location: 41,58
|
Location: 41,58
|
||||||
@@ -1441,8 +1408,8 @@ Actors:
|
|||||||
Actor379: brik
|
Actor379: brik
|
||||||
Location: 61,66
|
Location: 61,66
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor95: fenc
|
Actor97: fenc
|
||||||
Location: 83,71
|
Location: 111,66
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor497: brik
|
Actor497: brik
|
||||||
Location: 60,67
|
Location: 60,67
|
||||||
@@ -1755,8 +1722,8 @@ Actors:
|
|||||||
Actor604: brl3
|
Actor604: brl3
|
||||||
Location: 90,67
|
Location: 90,67
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor602: brik
|
Actor720: fenc
|
||||||
Location: 100,80
|
Location: 110,66
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor556: e1
|
Actor556: e1
|
||||||
Location: 110,89
|
Location: 110,89
|
||||||
@@ -1764,8 +1731,8 @@ Actors:
|
|||||||
Actor600: barl
|
Actor600: barl
|
||||||
Location: 92,68
|
Location: 92,68
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor166: brik
|
Actor647: fenc
|
||||||
Location: 99,80
|
Location: 84,72
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor532: e1
|
Actor532: e1
|
||||||
Location: 106,89
|
Location: 106,89
|
||||||
@@ -1785,8 +1752,8 @@ Actors:
|
|||||||
Actor609: e2
|
Actor609: e2
|
||||||
Location: 99,79
|
Location: 99,79
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor603: brik
|
Actor721: fenc
|
||||||
Location: 101,80
|
Location: 109,66
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor606: brl3
|
Actor606: brl3
|
||||||
Location: 89,67
|
Location: 89,67
|
||||||
@@ -1815,9 +1782,6 @@ Actors:
|
|||||||
Actor617: truk
|
Actor617: truk
|
||||||
Location: 104,43
|
Location: 104,43
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor161: t06
|
|
||||||
Location: 110,69
|
|
||||||
Owner: Neutral
|
|
||||||
Actor551: 3tnk
|
Actor551: 3tnk
|
||||||
Location: 54,46
|
Location: 54,46
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
@@ -1834,24 +1798,23 @@ Actors:
|
|||||||
Actor621: sbag
|
Actor621: sbag
|
||||||
Location: 67,50
|
Location: 67,50
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor548: 3tnk
|
Actor637: fenc
|
||||||
Location: 65,44
|
Location: 82,34
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Facing: 192
|
|
||||||
Actor553: tsla
|
Actor553: tsla
|
||||||
Location: 35,48
|
Location: 35,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor150: sbag
|
Actor220: sbag
|
||||||
Location: 92,50
|
Location: 92,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor625: sbag
|
Actor371: e1
|
||||||
Location: 64,41
|
Location: 62,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor624: sbag
|
Actor548: e3
|
||||||
Location: 65,41
|
Location: 60,44
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor374: sbag
|
Actor372: e1
|
||||||
Location: 66,41
|
Location: 63,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor425: sbag
|
Actor425: sbag
|
||||||
Location: 71,48
|
Location: 71,48
|
||||||
@@ -1865,8 +1828,8 @@ Actors:
|
|||||||
Actor632: e2
|
Actor632: e2
|
||||||
Location: 71,49
|
Location: 71,49
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor614: e3
|
Actor374: e2
|
||||||
Location: 63,44
|
Location: 59,42
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor613: e3
|
Actor613: e3
|
||||||
Location: 70,49
|
Location: 70,49
|
||||||
@@ -1874,17 +1837,17 @@ Actors:
|
|||||||
Actor635: e1
|
Actor635: e1
|
||||||
Location: 66,48
|
Location: 66,48
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor636: sbag
|
Actor375: e2
|
||||||
Location: 64,43
|
Location: 56,40
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor628: sbag
|
Actor373: e2
|
||||||
Location: 65,43
|
Location: 61,46
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor638: sbag
|
Actor742: fenc
|
||||||
Location: 64,45
|
Location: 84,34
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor149: sbag
|
Actor225: fenc
|
||||||
Location: 92,49
|
Location: 84,49
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor597: t16
|
Actor597: t16
|
||||||
Location: 82,67
|
Location: 82,67
|
||||||
@@ -1904,7 +1867,7 @@ Actors:
|
|||||||
Actor496: 3tnk
|
Actor496: 3tnk
|
||||||
Location: 86,20
|
Location: 86,20
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor647: fenc
|
Actor646: fenc
|
||||||
Location: 84,70
|
Location: 84,70
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor649: fenc
|
Actor649: fenc
|
||||||
@@ -2000,12 +1963,9 @@ Actors:
|
|||||||
Actor661: tc03
|
Actor661: tc03
|
||||||
Location: 54,16
|
Location: 54,16
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor183: ftur
|
Actor183: cycl
|
||||||
Location: 48,21
|
Location: 48,21
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor285: sbag
|
|
||||||
Location: 85,49
|
|
||||||
Owner: Soviets
|
|
||||||
Actor664: silo
|
Actor664: silo
|
||||||
Location: 25,61
|
Location: 25,61
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
@@ -2147,8 +2107,8 @@ Actors:
|
|||||||
Actor627: t01
|
Actor627: t01
|
||||||
Location: 84,59
|
Location: 84,59
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor344: sbag
|
Actor131: sbag
|
||||||
Location: 95,48
|
Location: 92,49
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor639: 3tnk
|
Actor639: 3tnk
|
||||||
Location: 84,77
|
Location: 84,77
|
||||||
@@ -2183,17 +2143,17 @@ Actors:
|
|||||||
Actor715: e2
|
Actor715: e2
|
||||||
Location: 75,34
|
Location: 75,34
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor286: apc
|
Actor91: apc
|
||||||
Location: 74,34
|
Location: 102,71
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor720: fenc
|
Actor602: fenc
|
||||||
Location: 99,81
|
Location: 99,80
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor721: fenc
|
Actor346: fenc
|
||||||
Location: 100,81
|
Location: 100,80
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor722: fenc
|
Actor166: fenc
|
||||||
Location: 101,81
|
Location: 101,80
|
||||||
Owner: Soviets
|
Owner: Soviets
|
||||||
Actor723: fenc
|
Actor723: fenc
|
||||||
Location: 93,77
|
Location: 93,77
|
||||||
@@ -2235,8 +2195,8 @@ Actors:
|
|||||||
Location: 34,92
|
Location: 34,92
|
||||||
Owner: Allies2
|
Owner: Allies2
|
||||||
Facing: 0
|
Facing: 0
|
||||||
Actor577: v06
|
Actor577: tc02
|
||||||
Location: 75,83
|
Location: 81,87
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
Actor576: tc04
|
Actor576: tc04
|
||||||
Location: 15,89
|
Location: 15,89
|
||||||
@@ -2264,6 +2224,153 @@ Actors:
|
|||||||
TanksEntryPoint: waypoint
|
TanksEntryPoint: waypoint
|
||||||
Location: 16,86
|
Location: 16,86
|
||||||
Owner: Neutral
|
Owner: Neutral
|
||||||
|
Actor399: brik
|
||||||
|
Location: 65,65
|
||||||
|
Owner: Soviets
|
||||||
|
Actor400: brik
|
||||||
|
Location: 65,64
|
||||||
|
Owner: Soviets
|
||||||
|
Actor405: brik
|
||||||
|
Location: 65,63
|
||||||
|
Owner: Soviets
|
||||||
|
Actor406: brik
|
||||||
|
Location: 65,62
|
||||||
|
Owner: Soviets
|
||||||
|
Actor409: brik
|
||||||
|
Location: 65,61
|
||||||
|
Owner: Soviets
|
||||||
|
Actor447: brik
|
||||||
|
Location: 65,60
|
||||||
|
Owner: Soviets
|
||||||
|
Actor572: brik
|
||||||
|
Location: 65,59
|
||||||
|
Owner: Soviets
|
||||||
|
Actor579: brik
|
||||||
|
Location: 65,58
|
||||||
|
Owner: Soviets
|
||||||
|
Actor580: brik
|
||||||
|
Location: 65,57
|
||||||
|
Owner: Soviets
|
||||||
|
Actor581: brik
|
||||||
|
Location: 65,56
|
||||||
|
Owner: Soviets
|
||||||
|
Actor582: brik
|
||||||
|
Location: 64,56
|
||||||
|
Owner: Soviets
|
||||||
|
Actor583: brik
|
||||||
|
Location: 64,57
|
||||||
|
Owner: Soviets
|
||||||
|
Actor616: brik
|
||||||
|
Location: 64,65
|
||||||
|
Owner: Soviets
|
||||||
|
Actor622: brik
|
||||||
|
Location: 63,65
|
||||||
|
Owner: Soviets
|
||||||
|
Actor623: brik
|
||||||
|
Location: 64,64
|
||||||
|
Owner: Soviets
|
||||||
|
Actor629: e2
|
||||||
|
Location: 40,53
|
||||||
|
Owner: Soviets
|
||||||
|
Actor662: e1
|
||||||
|
Location: 47,61
|
||||||
|
Owner: Soviets
|
||||||
|
Actor703: e2
|
||||||
|
Location: 51,59
|
||||||
|
Owner: Soviets
|
||||||
|
Actor706: sbag
|
||||||
|
Location: 62,47
|
||||||
|
Owner: Soviets
|
||||||
|
Actor709: sbag
|
||||||
|
Location: 62,46
|
||||||
|
Owner: Soviets
|
||||||
|
Actor710: sbag
|
||||||
|
Location: 62,45
|
||||||
|
Owner: Soviets
|
||||||
|
Actor719: sbag
|
||||||
|
Location: 61,45
|
||||||
|
Owner: Soviets
|
||||||
|
Actor731: sbag
|
||||||
|
Location: 61,44
|
||||||
|
Owner: Soviets
|
||||||
|
Actor732: sbag
|
||||||
|
Location: 61,43
|
||||||
|
Owner: Soviets
|
||||||
|
Actor733: sbag
|
||||||
|
Location: 60,43
|
||||||
|
Owner: Soviets
|
||||||
|
Actor734: sbag
|
||||||
|
Location: 60,42
|
||||||
|
Owner: Soviets
|
||||||
|
Actor735: sbag
|
||||||
|
Location: 60,41
|
||||||
|
Owner: Soviets
|
||||||
|
Actor736: sbag
|
||||||
|
Location: 60,40
|
||||||
|
Owner: Soviets
|
||||||
|
Actor737: sbag
|
||||||
|
Location: 60,39
|
||||||
|
Owner: Soviets
|
||||||
|
Actor738: sbag
|
||||||
|
Location: 59,39
|
||||||
|
Owner: Soviets
|
||||||
|
Actor739: sbag
|
||||||
|
Location: 58,39
|
||||||
|
Owner: Soviets
|
||||||
|
Actor740: sbag
|
||||||
|
Location: 57,39
|
||||||
|
Owner: Soviets
|
||||||
|
Actor741: sbag
|
||||||
|
Location: 56,39
|
||||||
|
Owner: Soviets
|
||||||
|
Actor638: fenc
|
||||||
|
Location: 83,34
|
||||||
|
Owner: Soviets
|
||||||
|
Actor743: fenc
|
||||||
|
Location: 84,33
|
||||||
|
Owner: Soviets
|
||||||
|
Actor744: fenc
|
||||||
|
Location: 85,33
|
||||||
|
Owner: Soviets
|
||||||
|
Actor342: e1
|
||||||
|
Location: 99,38
|
||||||
|
Owner: Soviets
|
||||||
|
Actor749: fenc
|
||||||
|
Location: 92,76
|
||||||
|
Owner: Soviets
|
||||||
|
Actor748: fenc
|
||||||
|
Location: 92,77
|
||||||
|
Owner: Soviets
|
||||||
|
Actor745: fenc
|
||||||
|
Location: 92,75
|
||||||
|
Owner: Soviets
|
||||||
|
Actor286: e1
|
||||||
|
Location: 104,67
|
||||||
|
Owner: Soviets
|
||||||
|
Actor755: e1
|
||||||
|
Location: 107,70
|
||||||
|
Owner: Soviets
|
||||||
|
Actor756: e2
|
||||||
|
Location: 107,67
|
||||||
|
Owner: Soviets
|
||||||
|
Actor161: proc
|
||||||
|
Location: 108,69
|
||||||
|
Owner: Soviets
|
||||||
|
Actor285: powr
|
||||||
|
Location: 102,68
|
||||||
|
Owner: Soviets
|
||||||
|
Actor747: fenc
|
||||||
|
Location: 93,74
|
||||||
|
Owner: Soviets
|
||||||
|
Actor746: fenc
|
||||||
|
Location: 93,75
|
||||||
|
Owner: Soviets
|
||||||
|
YakAttackPoint: waypoint
|
||||||
|
Location: 78,62
|
||||||
|
Owner: Neutral
|
||||||
|
YakEntryPoint: waypoint
|
||||||
|
Location: 99,10
|
||||||
|
Owner: Neutral
|
||||||
|
|
||||||
Smudges:
|
Smudges:
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user