Fix damaged-building artwork and don't show healthbar for dead units (cnc critical-building state)

This commit is contained in:
Paul Chote
2010-07-30 10:06:11 +12:00
parent 98ac5a036f
commit 0580dc4adf
9 changed files with 11 additions and 23 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA
bool CanRepair(Actor self)
{
var li = self.traits.GetOrDefault<LimitedAmmo>();
return (Health.ExtendedDamageState != ExtendedDamageState.Undamaged || (li != null && !li.FullAmmo()) );
return (Health.ExtendedDamageState < ExtendedDamageState.Undamaged || (li != null && !li.FullAmmo()) );
}
public string CursorForOrder(Actor self, Order order)