clean up one silly use of world.players

This commit is contained in:
Chris Forbes
2010-08-24 20:01:54 +12:00
parent e4b65256de
commit 05bf6d83f2

View File

@@ -128,7 +128,7 @@ namespace OpenRA
{ {
if( player != null ) if( player != null )
return player; return player;
return world.players.First( x => x.Value.InternalName == PlayerName ).Value; return world.players.Values.First( x => x.InternalName == PlayerName );
} }
} }
} }