unfail reservations for planes a bit
This commit is contained in:
@@ -54,27 +54,36 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
return (order.OrderString == "Move" || order.OrderString == "Enter") ? "Move" : null;
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
|
||||
void UnReserve()
|
||||
{
|
||||
if (reservation != null)
|
||||
{
|
||||
Game.Debug("Disposing reservation.");
|
||||
reservation.Dispose();
|
||||
reservation = null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void ResolveOrder(Actor self, Order order)
|
||||
{
|
||||
if (order.OrderString == "Move")
|
||||
{
|
||||
UnReserve();
|
||||
|
||||
if (self.Owner == self.World.LocalPlayer)
|
||||
self.World.AddFrameEndTask(w => w.Add(new MoveFlash(self.World, order.TargetLocation)));
|
||||
|
||||
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));
|
||||
}
|
||||
|
||||
if (order.OrderString == "Enter")
|
||||
else if (order.OrderString == "Enter")
|
||||
{
|
||||
if (Reservable.IsReserved(order.TargetActor)) return;
|
||||
|
||||
UnReserve();
|
||||
|
||||
var res = order.TargetActor.traits.GetOrDefault<Reservable>();
|
||||
if (res != null)
|
||||
reservation = res.Reserve(self);
|
||||
@@ -83,13 +92,15 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
if (self.Owner == self.World.LocalPlayer)
|
||||
self.World.AddFrameEndTask(w => w.Add(new FlashTarget(order.TargetActor)));
|
||||
|
||||
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new ReturnToBase(self, order.TargetActor));
|
||||
self.QueueActivity(
|
||||
info.RearmBuildings.Contains(order.TargetActor.Info.Name)
|
||||
? (IActivity)new Rearm() : new Repair(order.TargetActor));
|
||||
}
|
||||
else
|
||||
UnReserve();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user