unfail reservations for planes a bit

This commit is contained in:
Chris Forbes
2010-07-23 20:12:51 +12:00
parent c14f1aa996
commit 05d0e825fd

View File

@@ -54,27 +54,36 @@ namespace OpenRA.Mods.RA
{
return (order.OrderString == "Move" || order.OrderString == "Enter") ? "Move" : null;
}
public void ResolveOrder(Actor self, Order order)
void UnReserve()
{
if (reservation != null)
{
Game.Debug("Disposing reservation.");
reservation.Dispose();
reservation = null;
}
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Move")
{
UnReserve();
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w => w.Add(new MoveFlash(self.World, order.TargetLocation)));
self.CancelActivity();
self.QueueActivity(new Fly(Util.CenterOfCell(order.TargetLocation)));
}
if (order.OrderString == "Enter")
else if (order.OrderString == "Enter")
{
if (Reservable.IsReserved(order.TargetActor)) return;
UnReserve();
var res = order.TargetActor.traits.GetOrDefault<Reservable>();
if (res != null)
reservation = res.Reserve(self);
@@ -83,13 +92,15 @@ namespace OpenRA.Mods.RA
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w => w.Add(new FlashTarget(order.TargetActor)));
self.CancelActivity();
self.QueueActivity(new ReturnToBase(self, order.TargetActor));
self.QueueActivity(
info.RearmBuildings.Contains(order.TargetActor.Info.Name)
? (IActivity)new Rearm() : new Repair(order.TargetActor));
}
else
UnReserve();
}
}
}