move AttackPopupTurreted into RA where it can be fixed.
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@@ -68,7 +68,6 @@
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<Compile Include="Activities\HarvesterDockSequence.cs" />
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<Compile Include="Activities\HarvesterDockSequence.cs" />
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<Compile Include="TiberiumRefinery.cs" />
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<Compile Include="TiberiumRefinery.cs" />
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<Compile Include="CncWaterPaletteRotation.cs" />
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<Compile Include="CncWaterPaletteRotation.cs" />
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<Compile Include="AttackPopupTurreted.cs" />
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<Compile Include="SpawnViceroid.cs" />
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<Compile Include="SpawnViceroid.cs" />
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<Compile Include="Widgets\Logic\CncMenuLogic.cs" />
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<Compile Include="Widgets\Logic\CncMenuLogic.cs" />
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<Compile Include="Widgets\Logic\CncServerBrowserLogic.cs" />
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<Compile Include="Widgets\Logic\CncServerBrowserLogic.cs" />
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@@ -11,7 +11,6 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.GameRules;
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using OpenRA.Mods.RA;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Move;
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using OpenRA.Mods.RA.Move;
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@@ -19,7 +18,7 @@ using OpenRA.Mods.RA.Render;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.Cnc
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namespace OpenRA.Mods.RA
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{
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{
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class AttackPopupTurretedInfo : AttackBaseInfo
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class AttackPopupTurretedInfo : AttackBaseInfo
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{
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{
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@@ -31,13 +30,7 @@ namespace OpenRA.Mods.Cnc
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class AttackPopupTurreted : AttackBase, INotifyBuildComplete, INotifyIdle, IDamageModifier
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class AttackPopupTurreted : AttackBase, INotifyBuildComplete, INotifyIdle, IDamageModifier
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{
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{
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enum PopupState
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enum PopupState { Open, Rotating, Transitioning, Closed };
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{
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Open,
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Rotating,
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Transitioning,
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Closed
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};
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protected Target target;
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protected Target target;
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AttackPopupTurretedInfo Info;
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AttackPopupTurretedInfo Info;
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@@ -359,6 +359,7 @@
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<Compile Include="ThrowsParticle.cs" />
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<Compile Include="ThrowsParticle.cs" />
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<Compile Include="Crates\HideMapCrateAction.cs" />
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<Compile Include="Crates\HideMapCrateAction.cs" />
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<Compile Include="World\PlayMusicOnMapLoad.cs" />
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<Compile Include="World\PlayMusicOnMapLoad.cs" />
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<Compile Include="AttackPopupTurreted.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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