Remove or use unused variables in TransformsIntoAircraft

This commit is contained in:
abcdefg30
2020-11-15 10:01:44 +01:00
committed by reaperrr
parent 5b75649888
commit 05e8026713

View File

@@ -111,8 +111,6 @@ namespace OpenRA.Mods.Common.Traits
var cell = self.World.Map.Clamp(self.World.Map.CellContaining(order.Target.CenterPosition)); var cell = self.World.Map.Clamp(self.World.Map.CellContaining(order.Target.CenterPosition));
if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(cell)) if (!Info.MoveIntoShroud && !self.Owner.Shroud.IsExplored(cell))
return; return;
var target = Target.FromCell(self.World, cell);
} }
else if (order.OrderString == "Enter") else if (order.OrderString == "Enter")
{ {
@@ -121,7 +119,8 @@ namespace OpenRA.Mods.Common.Traits
if (order.Target.Type != TargetType.Actor) if (order.Target.Type != TargetType.Actor)
return; return;
var targetActor = order.Target.Actor; if (!AircraftCanEnter(order.Target.Actor))
return;
} }
else else
return; return;