dedicated: load another initial map if current key is not present in dictionary
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@@ -306,6 +306,8 @@ namespace OpenRA
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{
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{
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while (true)
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while (true)
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{
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Game.Settings.Server.Map = WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
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Game.Settings.Save();
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Game.CreateServer(new ServerSettings(Game.Settings.Server));
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Game.CreateServer(new ServerSettings(Game.Settings.Server));
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while(true)
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while(true)
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{
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{
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