From 060ea80ca41855b93666bdad386cb96976bbf10a Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 19 Oct 2019 10:58:54 +0100 Subject: [PATCH] Fix infantry idle animations playing immediately after creation. --- OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs b/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs index a4e221eea9..8f55319acb 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithInfantryBody.cs @@ -93,6 +93,7 @@ namespace OpenRA.Mods.Common.Traits.Render protected override void Created(Actor self) { rsm = self.TraitOrDefault(); + idleDelay = self.World.SharedRandom.Next(Info.MinIdleDelay, Info.MaxIdleDelay); base.Created(self); }