Rename SupportPowers.Parabomb to SupportPowers.Airstrike
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@@ -1,6 +1,6 @@
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SupportPowers = { }
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SupportPowers = { }
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SupportPowers.Parabomb = function(owner, planeName, enterLocation, bombLocation)
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SupportPowers.Airstrike = function(owner, planeName, enterLocation, bombLocation)
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local facing = { Map.GetFacing(CPos.op_Subtraction(bombLocation, enterLocation), 0), "Int32" }
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local facing = { Map.GetFacing(CPos.op_Subtraction(bombLocation, enterLocation), 0), "Int32" }
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local altitude = { Actor.TraitInfo(planeName, "AircraftInfo").CruiseAltitude, "Int32" }
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local altitude = { Actor.TraitInfo(planeName, "AircraftInfo").CruiseAltitude, "Int32" }
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local plane = Actor.Create(planeName, { Location = enterLocation, Owner = owner, Facing = facing, Altitude = altitude })
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local plane = Actor.Create(planeName, { Location = enterLocation, Owner = owner, Facing = facing, Altitude = altitude })
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