diff --git a/mods/d2k/rules/arrakis.yaml b/mods/d2k/rules/arrakis.yaml index fafde1bb88..623591415b 100644 --- a/mods/d2k/rules/arrakis.yaml +++ b/mods/d2k/rules/arrakis.yaml @@ -69,8 +69,7 @@ sietch: -DamagedWithoutFoundation: -GivesBuildableArea: -Sellable: - -ExternalCapturable: - -ExternalCapturableBar: + -Capturable: Power: Amount: 0 ProvidesPrerequisite@buildingname: diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index de51f9918a..9850182443 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -248,8 +248,8 @@ BuildSounds: BUILD1.WAV Adjacent: 3 GivesBuildableArea: - ExternalCapturable: - ExternalCapturableBar: + Capturable: + CaptureThreshold: 1.0 SoundOnDamageTransition: DamagedSounds: EXPLSML1.WAV DestroyedSounds: EXPLHG1.WAV diff --git a/mods/d2k/rules/infantry.yaml b/mods/d2k/rules/infantry.yaml index 9395c5dc85..b7b252590e 100644 --- a/mods/d2k/rules/infantry.yaml +++ b/mods/d2k/rules/infantry.yaml @@ -42,10 +42,8 @@ engineer: Passenger: PipType: Yellow EngineerRepair: - ExternalCaptures: - Type: building Captures: - CaptureTypes: husk + CaptureTypes: building, husk -AutoTarget: AttractsWorms: Intensity: 180 @@ -139,8 +137,8 @@ fremen: WithInfantryBody: AttackSequence: shoot Cloak: - InitialDelay: 250 - CloakDelay: 250 + InitialDelay: 85 + CloakDelay: 85 CloakSound: STEALTH1.WAV UncloakSound: STEALTH2.WAV IsPlayerPalette: true @@ -236,6 +234,13 @@ saboteur: -AutoTarget: AttractsWorms: Intensity: 120 + Cloak: + InitialDelay: 85 + CloakDelay: 85 + CloakSound: STEALTH1.WAV + UncloakSound: STEALTH2.WAV + UncloakOnMove: true + IsPlayerPalette: true Voiced: VoiceSet: SaboteurVoice