RCS0056 - roslynator_max_line_length = 160

This commit is contained in:
RoosterDragon
2024-07-27 16:09:46 +01:00
committed by Matthias Mailänder
parent 9d5d2ab493
commit 0649f3dc32
129 changed files with 606 additions and 245 deletions

View File

@@ -100,8 +100,12 @@ namespace OpenRA.Mods.Common.Traits
return;
playerBuildings = world.ActorsHavingTrait<Building>().Where(a => a.Owner == player).ToArray();
var excessPowerBonus = baseBuilder.Info.ExcessPowerIncrement * (playerBuildings.Length / baseBuilder.Info.ExcessPowerIncreaseThreshold.Clamp(1, int.MaxValue));
minimumExcessPower = (baseBuilder.Info.MinimumExcessPower + excessPowerBonus).Clamp(baseBuilder.Info.MinimumExcessPower, baseBuilder.Info.MaximumExcessPower);
var excessPowerBonus =
baseBuilder.Info.ExcessPowerIncrement *
(playerBuildings.Length / baseBuilder.Info.ExcessPowerIncreaseThreshold.Clamp(1, int.MaxValue));
minimumExcessPower =
(baseBuilder.Info.MinimumExcessPower + excessPowerBonus)
.Clamp(baseBuilder.Info.MinimumExcessPower, baseBuilder.Info.MaximumExcessPower);
// PERF: Queue only one actor at a time per category
itemQueuedThisTick = false;
@@ -344,7 +348,9 @@ namespace OpenRA.Mods.Common.Traits
var buildingVariantInfo = actorInfo.TraitInfoOrDefault<PlaceBuildingVariantsInfo>();
var variants = buildingVariantInfo?.Actors ?? Array.Empty<string>();
var count = playerBuildings.Count(a => a.Info.Name == name || variants.Contains(a.Info.Name)) + (baseBuilder.BuildingsBeingProduced.TryGetValue(name, out var num) ? num : 0);
var count = playerBuildings.Count(a =>
a.Info.Name == name || variants.Contains(a.Info.Name)) +
(baseBuilder.BuildingsBeingProduced.TryGetValue(name, out var num) ? num : 0);
// Do we want to build this structure?
if (count * 100 > frac.Value * playerBuildings.Length)