RCS0056 - roslynator_max_line_length = 160
This commit is contained in:
committed by
Matthias Mailänder
parent
9d5d2ab493
commit
0649f3dc32
@@ -81,7 +81,8 @@ namespace OpenRA.Mods.Common.Traits
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IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
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{
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yield return new LobbyBooleanOption(map, "crates", CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
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yield return new LobbyBooleanOption(map, "crates",
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CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
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}
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public override object Create(ActorInitializer init) { return new CrateSpawner(init.Self, this); }
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@@ -206,7 +206,8 @@ namespace OpenRA.Mods.Common.Traits
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return terrainInfos[index].Speed;
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}
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public short MovementCostToEnterCell(Actor actor, CPos destNode, BlockedByActor check, Actor ignoreActor, bool ignoreSelf = false, SubCell subCell = SubCell.FullCell)
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public short MovementCostToEnterCell(
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Actor actor, CPos destNode, BlockedByActor check, Actor ignoreActor, bool ignoreSelf = false, SubCell subCell = SubCell.FullCell)
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{
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var cellCost = MovementCostForCell(destNode);
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@@ -217,7 +218,8 @@ namespace OpenRA.Mods.Common.Traits
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return cellCost;
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}
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public short MovementCostToEnterCell(Actor actor, CPos srcNode, CPos destNode, BlockedByActor check, Actor ignoreActor, bool ignoreSelf = false)
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public short MovementCostToEnterCell(
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Actor actor, CPos srcNode, CPos destNode, BlockedByActor check, Actor ignoreActor, bool ignoreSelf = false)
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{
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var cellCost = MovementCostForCell(destNode, srcNode);
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@@ -40,7 +40,8 @@ namespace OpenRA.Mods.Common.Traits
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IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
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{
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yield return new LobbyBooleanOption(map, "creeps", CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
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yield return new LobbyBooleanOption(map, "creeps",
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CheckboxLabel, CheckboxDescription, CheckboxVisible, CheckboxDisplayOrder, CheckboxEnabled, CheckboxLocked);
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}
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public override object Create(ActorInitializer init) { return new MapCreeps(this); }
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@@ -81,14 +81,16 @@ namespace OpenRA.Mods.Common.Traits
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IEnumerable<LobbyOption> ILobbyOptions.LobbyOptions(MapPreview map)
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{
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yield return new LobbyBooleanOption(map, "shortgame", ShortGameCheckboxLabel, ShortGameCheckboxDescription,
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yield return new LobbyBooleanOption(map, "shortgame",
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ShortGameCheckboxLabel, ShortGameCheckboxDescription,
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ShortGameCheckboxVisible, ShortGameCheckboxDisplayOrder, ShortGameCheckboxEnabled, ShortGameCheckboxLocked);
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var techLevels = map.PlayerActorInfo.TraitInfos<ProvidesTechPrerequisiteInfo>()
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.ToDictionary(t => t.Id, t => map.GetLocalisedString(t.Name));
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if (techLevels.Count > 0)
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yield return new LobbyOption(map, "techlevel", TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder,
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yield return new LobbyOption(map, "techlevel",
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TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder,
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techLevels, TechLevel, TechLevelDropdownLocked);
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var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
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@@ -95,7 +95,8 @@ namespace OpenRA.Mods.Common.Traits
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case TargetType.Terrain:
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{
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world.AddFrameEndTask(w => w.Add(new SpriteAnnotation(target.CenterPosition, world, info.TerrainFlashImage, info.TerrainFlashSequence, info.TerrainFlashPalette)));
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world.AddFrameEndTask(w => w.Add(new SpriteAnnotation(
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target.CenterPosition, world, info.TerrainFlashImage, info.TerrainFlashSequence, info.TerrainFlashPalette)));
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return true;
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}
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@@ -19,7 +19,8 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.World)]
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[Desc("Spawn base actor at the spawnpoint and support units in an annulus around the base actor. Both are defined at MPStartUnits. Attach this to the world actor.")]
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[Desc("Spawn base actor at the spawnpoint and support units in an annulus around the base actor. " +
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"Both are defined at MPStartUnits. Attach this to the world actor.")]
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public class SpawnStartingUnitsInfo : TraitInfo, Requires<StartingUnitsInfo>, NotBefore<LocomotorInfo>, ILobbyOptions
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{
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public readonly string StartingUnitsClass = "none";
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