RCS0056 - roslynator_max_line_length = 160
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committed by
Matthias Mailänder
parent
9d5d2ab493
commit
0649f3dc32
@@ -377,7 +377,8 @@ namespace OpenRA.Mods.Common.Traits
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Color[] PresetColors { get; }
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Color RandomPresetColor(MersenneTwister random, IReadOnlyCollection<Color> terrainColors, IReadOnlyCollection<Color> playerColors);
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Color RandomValidColor(MersenneTwister random, IReadOnlyCollection<Color> terrainColors, IReadOnlyCollection<Color> playerColors);
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Color MakeValid(Color color, MersenneTwister random, IReadOnlyCollection<Color> terrainColors, IReadOnlyCollection<Color> playerColors, Action<string> onError = null);
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Color MakeValid(
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Color color, MersenneTwister random, IReadOnlyCollection<Color> terrainColors, IReadOnlyCollection<Color> playerColors, Action<string> onError = null);
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void ShowColorDropDown(DropDownButtonWidget dropdownButton, Color initialColor, string initialFaction, WorldRenderer worldRenderer, Action<Color> onExit);
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}
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@@ -876,7 +877,8 @@ namespace OpenRA.Mods.Common.Traits
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public interface IPositionableInfo : IOccupySpaceInfo
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{
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bool CanEnterCell(World world, Actor self, CPos cell, SubCell subCell = SubCell.FullCell, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All);
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bool CanEnterCell(World world, Actor self, CPos cell,
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SubCell subCell = SubCell.FullCell, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All);
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}
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public interface IPositionable : IOccupySpace
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@@ -885,7 +887,8 @@ namespace OpenRA.Mods.Common.Traits
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bool IsLeavingCell(CPos location, SubCell subCell = SubCell.Any);
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bool CanEnterCell(CPos location, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All);
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SubCell GetValidSubCell(SubCell preferred = SubCell.Any);
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SubCell GetAvailableSubCell(CPos location, SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All);
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SubCell GetAvailableSubCell(CPos location,
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SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All);
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void SetPosition(Actor self, CPos cell, SubCell subCell = SubCell.Any);
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void SetPosition(Actor self, WPos pos);
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void SetCenterPosition(Actor self, WPos pos);
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