Convert Move and related plumbing to world coordinates.

This commit is contained in:
Paul Chote
2013-07-21 11:31:38 +12:00
parent abdfac6e85
commit 0676116d77
9 changed files with 29 additions and 36 deletions

View File

@@ -100,9 +100,9 @@ namespace OpenRA.Traits
return loc.ToPPos() + new PVecInt(Game.CellSize / 2, Game.CellSize / 2); return loc.ToPPos() + new PVecInt(Game.CellSize / 2, Game.CellSize / 2);
} }
public static PPos BetweenCells(CPos from, CPos to) public static WPos BetweenCells(CPos from, CPos to)
{ {
return PPos.Lerp(CenterOfCell(from), CenterOfCell(to), 1, 2); return WPos.Lerp(from.CenterPosition, to.CenterPosition, 1, 2);
} }
public static int2 AsInt2(this int[] xs) { return new int2(xs[0], xs[1]); } public static int2 AsInt2(this int[] xs) { return new int2(xs[0], xs[1]); }

View File

@@ -37,8 +37,8 @@ namespace OpenRA.Mods.RA.Activities
var mobile = self.Trait<Mobile>(); var mobile = self.Trait<Mobile>();
var to = target.CenterPosition; var to = target.CenterPosition;
var from = self.CenterPosition; var from = self.CenterPosition;
var speed = mobile.WorldMovementSpeedForCell(self, self.Location); var speed = mobile.MovementSpeedForCell(self, self.Location);
var length = speed > 0 ? (int)((to - from).Length * 3 / speed) : 0; var length = speed > 0 ? (to - from).Length / speed : 0;
return Util.SequenceActivities( return Util.SequenceActivities(
new Turn(Util.GetFacing(to - from, mobile.Facing)), new Turn(Util.GetFacing(to - from, mobile.Facing)),

View File

@@ -41,8 +41,7 @@ namespace OpenRA.Mods.RA.Activities
mobile.IsMoving = true; mobile.IsMoving = true;
from = self.CenterPosition; from = self.CenterPosition;
var offset = MobileInfo.SubCellOffsets[targetMobile.fromSubCell]; to = targetMobile.fromCell.CenterPosition + MobileInfo.SubCellOffsets[targetMobile.fromSubCell];
to = targetMobile.fromCell.CenterPosition + new WVec(offset.X * 1024 / Game.CellSize, offset.Y * 1024 / Game.CellSize, 0);
length = Math.Max((to - from).Length / speed.Range, 1); length = Math.Max((to - from).Length / speed.Range, 1);
self.Trait<RenderInfantry>().Attacking(self, Target.FromActor(target)); self.Trait<RenderInfantry>().Attacking(self, Target.FromActor(target));

View File

@@ -91,8 +91,8 @@ namespace OpenRA.Mods.RA.Activities
mobile.Facing = Util.GetFacing(exit - current, mobile.Facing ); mobile.Facing = Util.GetFacing(exit - current, mobile.Facing );
mobile.SetPosition(actor, exitTile.Value); mobile.SetPosition(actor, exitTile.Value);
mobile.AdjustPxPosition(actor, PPos.FromWPos(current)); mobile.AdjustPxPosition(actor, PPos.FromWPos(current));
var speed = mobile.WorldMovementSpeedForCell(actor, exitTile.Value); var speed = mobile.MovementSpeedForCell(actor, exitTile.Value);
var length = speed > 0 ? ((int)(exit - current).Length * 3 / speed) : 0; var length = speed > 0 ? (exit - current).Length / speed : 0;
w.Add(actor); w.Add(actor);
actor.CancelActivity(); actor.CancelActivity();

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA
if (mobile != null) if (mobile != null)
{ {
if (!mobile.CanEnterCell(self.Location, self, false)) return; if (!mobile.CanEnterCell(self.Location, self, false)) return;
td.Add(new HuskSpeedInit(mobile.MovementSpeedForCell(self, self.Location))); td.Add(new HuskSpeedInit(mobile.MovementSpeedForCell(self, self.Location) * 3 * Game.CellSize / 1024));
} }
var aircraft = self.TraitOrDefault<Aircraft>(); var aircraft = self.TraitOrDefault<Aircraft>();

View File

@@ -81,14 +81,14 @@ namespace OpenRA.Mods.RA.Move
return passability.ToBits(); return passability.ToBits();
} }
public static readonly Dictionary<SubCell, PVecInt> SubCellOffsets = new Dictionary<SubCell, PVecInt>() public static readonly Dictionary<SubCell, WVec> SubCellOffsets = new Dictionary<SubCell, WVec>()
{ {
{SubCell.TopLeft, new PVecInt(-7,-6)}, {SubCell.TopLeft, new WVec(-299, -256, 0)},
{SubCell.TopRight, new PVecInt(6,-6)}, {SubCell.TopRight, new WVec(256, -256, 0)},
{SubCell.Center, new PVecInt(0,0)}, {SubCell.Center, new WVec(0, 0, 0)},
{SubCell.BottomLeft, new PVecInt(-7,6)}, {SubCell.BottomLeft, new WVec(-299, 256, 0)},
{SubCell.BottomRight, new PVecInt(6,6)}, {SubCell.BottomRight, new WVec(256, 256, 0)},
{SubCell.FullCell, new PVecInt(0,0)}, {SubCell.FullCell, new WVec(0, 0, 0)},
}; };
static bool IsMovingInMyDirection(Actor self, Actor other) static bool IsMovingInMyDirection(Actor self, Actor other)
@@ -204,7 +204,7 @@ namespace OpenRA.Mods.RA.Move
if (init.Contains<LocationInit>()) if (init.Contains<LocationInit>())
{ {
this.__fromCell = this.__toCell = init.Get<LocationInit, CPos>(); this.__fromCell = this.__toCell = init.Get<LocationInit, CPos>();
this.PxPosition = Util.CenterOfCell(fromCell) + MobileInfo.SubCellOffsets[fromSubCell]; this.PxPosition = PPos.FromWPos(fromCell.CenterPosition + MobileInfo.SubCellOffsets[fromSubCell]);
} }
this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing; this.Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing;
@@ -214,7 +214,7 @@ namespace OpenRA.Mods.RA.Move
public void SetPosition(Actor self, CPos cell) public void SetPosition(Actor self, CPos cell)
{ {
SetLocation(cell,fromSubCell, cell,fromSubCell); SetLocation(cell,fromSubCell, cell,fromSubCell);
PxPosition = Util.CenterOfCell(fromCell) + MobileInfo.SubCellOffsets[fromSubCell]; PxPosition = PPos.FromWPos(fromCell.CenterPosition + MobileInfo.SubCellOffsets[fromSubCell]);
FinishedMoving(self); FinishedMoving(self);
} }
@@ -422,12 +422,7 @@ namespace OpenRA.Mods.RA.Move
decimal speed = Info.Speed * Info.TerrainSpeeds[type].Speed; decimal speed = Info.Speed * Info.TerrainSpeeds[type].Speed;
foreach (var t in self.TraitsImplementing<ISpeedModifier>()) foreach (var t in self.TraitsImplementing<ISpeedModifier>())
speed *= t.GetSpeedModifier(); speed *= t.GetSpeedModifier();
return (int)(speed / 100); return (int)(speed / 100) * 1024 / (3 * Game.CellSize);
}
public int WorldMovementSpeedForCell(Actor self, CPos cell)
{
return MovementSpeedForCell(self, cell) * 1024 / Game.CellSize;
} }
public void AddInfluence() public void AddInfluence()

View File

@@ -160,7 +160,7 @@ namespace OpenRA.Mods.RA.Move
mobile.SetLocation(mobile.fromCell, mobile.fromSubCell, nextCell.Value.First, nextCell.Value.Second); mobile.SetLocation(mobile.fromCell, mobile.fromSubCell, nextCell.Value.First, nextCell.Value.Second);
var move = new MoveFirstHalf( var move = new MoveFirstHalf(
this, this,
Util.CenterOfCell(mobile.fromCell) + MobileInfo.SubCellOffsets[mobile.fromSubCell], mobile.fromCell.CenterPosition + MobileInfo.SubCellOffsets[mobile.fromSubCell],
Util.BetweenCells(mobile.fromCell, mobile.toCell) + (MobileInfo.SubCellOffsets[mobile.fromSubCell] + MobileInfo.SubCellOffsets[mobile.toSubCell]) / 2, Util.BetweenCells(mobile.fromCell, mobile.toCell) + (MobileInfo.SubCellOffsets[mobile.fromSubCell] + MobileInfo.SubCellOffsets[mobile.toSubCell]) / 2,
mobile.Facing, mobile.Facing,
mobile.Facing, mobile.Facing,
@@ -273,12 +273,12 @@ namespace OpenRA.Mods.RA.Move
abstract class MovePart : Activity abstract class MovePart : Activity
{ {
protected readonly Move move; protected readonly Move move;
protected readonly PPos from, to; protected readonly WPos from, to;
protected readonly int fromFacing, toFacing; protected readonly int fromFacing, toFacing;
protected readonly int moveFractionTotal; protected readonly int moveFractionTotal;
protected int moveFraction; protected int moveFraction;
public MovePart(Move move, PPos from, PPos to, int fromFacing, int toFacing, int startingFraction) public MovePart(Move move, WPos from, WPos to, int fromFacing, int toFacing, int startingFraction)
{ {
this.move = move; this.move = move;
this.from = from; this.from = from;
@@ -286,7 +286,7 @@ namespace OpenRA.Mods.RA.Move
this.fromFacing = fromFacing; this.fromFacing = fromFacing;
this.toFacing = toFacing; this.toFacing = toFacing;
this.moveFraction = startingFraction; this.moveFraction = startingFraction;
this.moveFractionTotal = 3 * (to - from).Length; this.moveFractionTotal = (to - from).Length;
} }
public override void Cancel(Actor self) public override void Cancel(Actor self)
@@ -328,7 +328,7 @@ namespace OpenRA.Mods.RA.Move
void UpdateCenterLocation(Actor self, Mobile mobile) void UpdateCenterLocation(Actor self, Mobile mobile)
{ {
mobile.PxPosition = PPos.Lerp(from, to, moveFraction, moveFractionTotal); mobile.PxPosition = PPos.FromWPos(WPos.Lerp(from, to, moveFraction, moveFractionTotal));
if (moveFraction >= moveFractionTotal) if (moveFraction >= moveFractionTotal)
mobile.Facing = toFacing & 0xFF; mobile.Facing = toFacing & 0xFF;
@@ -346,7 +346,7 @@ namespace OpenRA.Mods.RA.Move
class MoveFirstHalf : MovePart class MoveFirstHalf : MovePart
{ {
public MoveFirstHalf(Move move, PPos from, PPos to, int fromFacing, int toFacing, int startingFraction) public MoveFirstHalf(Move move, WPos from, WPos to, int fromFacing, int toFacing, int startingFraction)
: base(move, from, to, fromFacing, toFacing, startingFraction) { } : base(move, from, to, fromFacing, toFacing, startingFraction) { }
static bool IsTurn(Mobile mobile, CPos nextCell) static bool IsTurn(Mobile mobile, CPos nextCell)
@@ -384,7 +384,7 @@ namespace OpenRA.Mods.RA.Move
var ret2 = new MoveSecondHalf( var ret2 = new MoveSecondHalf(
move, move,
Util.BetweenCells(mobile.fromCell, mobile.toCell) + (fromSubcellOffset + toSubcellOffset) / 2, Util.BetweenCells(mobile.fromCell, mobile.toCell) + (fromSubcellOffset + toSubcellOffset) / 2,
Util.CenterOfCell(mobile.toCell) + toSubcellOffset, mobile.toCell.CenterPosition + toSubcellOffset,
mobile.Facing, mobile.Facing,
mobile.Facing, mobile.Facing,
moveFraction - moveFractionTotal); moveFraction - moveFractionTotal);
@@ -397,7 +397,7 @@ namespace OpenRA.Mods.RA.Move
class MoveSecondHalf : MovePart class MoveSecondHalf : MovePart
{ {
public MoveSecondHalf(Move move, PPos from, PPos to, int fromFacing, int toFacing, int startingFraction) public MoveSecondHalf(Move move, WPos from, WPos to, int fromFacing, int toFacing, int startingFraction)
: base(move, from, to, fromFacing, toFacing, startingFraction) { } : base(move, from, to, fromFacing, toFacing, startingFraction) { }
protected override MovePart OnComplete(Actor self, Mobile mobile, Move parent) protected override MovePart OnComplete(Actor self, Mobile mobile, Move parent)

View File

@@ -88,8 +88,7 @@ namespace OpenRA.Mods.RA.Move
var rangeSquared = range.Range*range.Range; var rangeSquared = range.Range*range.Range;
// Correct for SubCell offset // Correct for SubCell offset
var so = MobileInfo.SubCellOffsets[srcSub]; target -= MobileInfo.SubCellOffsets[srcSub];
target -= new WVec(so.X * 1024 / Game.CellSize, so.Y * 1024 / Game.CellSize, 0);
// Select only the tiles that are within range from the requested SubCell // Select only the tiles that are within range from the requested SubCell
// This assumes that the SubCell does not change during the path traversal // This assumes that the SubCell does not change during the path traversal

View File

@@ -76,8 +76,8 @@ namespace OpenRA.Mods.RA
if (mobile != null) if (mobile != null)
{ {
// Animate the spawn -> exit transition // Animate the spawn -> exit transition
var speed = mobile.WorldMovementSpeedForCell(newUnit, exit); var speed = mobile.MovementSpeedForCell(newUnit, exit);
var length = speed > 0 ? (int)((to - spawn).Length * 3 / speed) : 0; var length = speed > 0 ? (to - spawn).Length / speed : 0;
newUnit.QueueActivity(new Drag(spawn, to, length)); newUnit.QueueActivity(new Drag(spawn, to, length));
} }