diff --git a/OpenRA.Mods.RA/Missions/FortScript.cs b/OpenRA.Mods.RA/Missions/FortLonestarScript.cs similarity index 99% rename from OpenRA.Mods.RA/Missions/FortScript.cs rename to OpenRA.Mods.RA/Missions/FortLonestarScript.cs index 0d11f0d792..9e61f389fc 100644 --- a/OpenRA.Mods.RA/Missions/FortScript.cs +++ b/OpenRA.Mods.RA/Missions/FortLonestarScript.cs @@ -20,9 +20,9 @@ using OpenRA.Widgets; namespace OpenRA.Mods.RA.Missions { - class FortScriptInfo : TraitInfo, Requires { } + class FortLonestarScriptInfo : TraitInfo, Requires { } - class FortScript : IWorldLoaded, ITick + class FortLonestarScript : IWorldLoaded, ITick { Player multi0; Player soviets; diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index 85c4cfdaa6..c78ce1584d 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -251,7 +251,7 @@ - + diff --git a/mods/ra/maps/Fort-Lonestar/map.yaml b/mods/ra/maps/Fort-Lonestar/map.yaml index 069ce1fd4a..fb33eba8c3 100644 --- a/mods/ra/maps/Fort-Lonestar/map.yaml +++ b/mods/ra/maps/Fort-Lonestar/map.yaml @@ -477,7 +477,7 @@ Rules: SpawnInterval: 100 -SpawnMPUnits: -MPStartLocations: - FortScript: + FortLonestarScript: CRATE: -LevelUpCrateAction: -GiveMcvCrateAction: