Split out RenderInfantryProne

This commit is contained in:
Paul Chote
2011-02-17 21:10:44 +13:00
parent 6b80cfc9d4
commit 06bf38b526
4 changed files with 68 additions and 42 deletions

View File

@@ -112,7 +112,8 @@
TargetTypes: Ground
Buildable:
Queue: Infantry
RenderInfantry:
TakeCover:
RenderInfantryProne:
AutoTarget:
AttackMove:
Passenger:
@@ -132,6 +133,9 @@
Inherits: ^Infantry
-Buildable:
-AutoTarget:
-TakeCover:
-RenderInfantryProne:
RenderInfantry:
AppearsOnRadar:
Selectable:
Voice: CivilianMaleVoice

View File

@@ -17,8 +17,7 @@ E1:
HP: 50
AttackFrontal:
PrimaryWeapon: M16
TakeCover:
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2,idle3,idle4
E2:
Inherits: ^Infantry
@@ -42,8 +41,7 @@ E2:
PrimaryWeapon: Grenade
PrimaryOffset: 0,0,0,-10
FireDelay: 15
TakeCover:
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E3:
@@ -67,8 +65,7 @@ E3:
PrimaryWeapon: Rockets
PrimaryOffset: 0,0,0,-10
FireDelay: 5
TakeCover:
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E4:
@@ -93,9 +90,8 @@ E4:
PrimaryWeapon: Flamethrower
PrimaryOffset: 0,0,0,-5
FireDelay: 3
TakeCover:
WithMuzzleFlash:
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E5:
@@ -120,10 +116,9 @@ E5:
PrimaryWeapon: Chemspray
PrimaryOffset: 0,0,0,-5
FireDelay: 3
TakeCover:
WithMuzzleFlash:
-PoisonedByTiberium:
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
E6:
@@ -143,7 +138,6 @@ E6:
Speed: 4
Health:
HP: 25
TakeCover:
Passenger:
PipType: Yellow
EngineerRepair:
@@ -151,7 +145,7 @@ E6:
-AutoTarget:
AttackMove:
JustMove: true
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2
RMBO:
@@ -175,12 +169,11 @@ RMBO:
HP: 200
RevealsShroud:
Range: 5
TakeCover:
C4Demolition:
C4Delay: .03
AttackFrontal:
PrimaryWeapon: Sniper
RenderInfantry:
RenderInfantryProne:
IdleAnimations: idle1,idle2,idle3
VICE:
@@ -203,4 +196,5 @@ VICE:
WithMuzzleFlash:
Armor:
Type: Wood
-PoisonedByTiberium:
-PoisonedByTiberium:
-TakeCover: