Make missing tile transparent to avoid visual glitch with bridge1h in maps.

This commit is contained in:
Paul Chote
2013-06-02 19:27:23 +12:00
parent 50dff05675
commit 06d11c4fa9

View File

@@ -156,7 +156,7 @@ namespace OpenRA.FileFormats
byte[] missingTile = new byte[TileSize*TileSize];
for (var i = 0; i < missingTile.Length; i++)
missingTile[i] = 0x36;
missingTile[i] = 0x00;
return missingTile;
}