diff --git a/mods/ts/rules/vehicles.yaml b/mods/ts/rules/vehicles.yaml index 9025464ca8..a95a8a52c0 100644 --- a/mods/ts/rules/vehicles.yaml +++ b/mods/ts/rules/vehicles.yaml @@ -118,6 +118,7 @@ HVR: Weapon: HoverMissile Turreted: ROT: 7 + Offset: -128,0,0 AttackTurreted: AutoTarget: RenderSprites: @@ -149,8 +150,11 @@ HVR: ROT: 3 Armament@PRIMARY: Weapon: 120mmx + LocalOffset: 640,85,384, 640,-85,384 + MuzzleSequence: muzzle Armament@SECONDARY: Weapon: MammothTusk + LocalOffset: 0,256,426, 0,-256,426 AttackTurreted: AutoTarget: SelfHealing: @@ -162,6 +166,7 @@ HVR: WithVoxelBody: WithVoxelTurret: WithVoxelBarrel: + WithMuzzleFlash: TRUCKB: Inherits: ^Vehicle @@ -482,6 +487,7 @@ MMCH: RenderInfantry: SpawnsCorpse: false Turreted: + ROT: 5 AttackTurreted: WithTurret: Recoils: no @@ -491,7 +497,7 @@ MMCH: RecoilRecovery: 26 RenderVoxels: WithVoxelBarrel: - LocalOffset: -128, 128, 213 + LocalOffset: -128, 85, 256 AutoTarget: HMEC: @@ -606,11 +612,15 @@ BGGY: Range: 6c0 Armament: Weapon: RaiderCannon + LocalOffset: 0,-43,384, 0,43,384 + MuzzleSequence: muzzle + MuzzleSplitFacings: 8 AttackFrontal: AutoTarget: RenderSprites: RenderVoxels: WithVoxelBody: + WithMuzzleFlash: SAPC: Inherits: ^Vehicle @@ -691,6 +701,8 @@ SONIC: Weapon: SonicZap AttackTurreted: Turreted: + ROT: 5 + Offset: -170,0,0 AutoTarget: RenderSprites: RenderVoxels: @@ -749,8 +761,8 @@ STNK: Cloak: InitialDelay: 90 CloakDelay: 90 - CloakSound: - UncloakSound: + CloakSound: cloak5.aud + UncloakSound: cloak5.aud Armament: Weapon: Dragon LocalOffset: 213,43,128, 213,-43,128