diff --git a/OpenRA.Mods.RA/Missions/CountdownTimer.cs b/OpenRA.Mods.RA/Missions/CountdownTimer.cs index e8df5d7305..c80ebc4b54 100644 --- a/OpenRA.Mods.RA/Missions/CountdownTimer.cs +++ b/OpenRA.Mods.RA/Missions/CountdownTimer.cs @@ -87,7 +87,7 @@ namespace OpenRA.Mods.RA.Missions } var font = Game.Renderer.Fonts["Bold"]; var text = "{0}: {1}".F(Header, WidgetUtils.FormatTime(Timer.TicksLeft)); - font.DrawTextWithContrast(text, Position, Timer.TicksLeft <= 25 * 10 && Game.LocalTick % 60 <= 30 ? Color.Red : Color.White, Color.Black, 1); + font.DrawTextWithContrast(text, Position, Timer.TicksLeft <= 25 * 10 && Game.LocalTick % 50 < 25 ? Color.Red : Color.White, Color.Black, 1); } } } diff --git a/OpenRA.Mods.RA/Widgets/Logic/MissionObjectivesLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/MissionObjectivesLogic.cs index c680b77ae2..e2dfc3f185 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/MissionObjectivesLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/MissionObjectivesLogic.cs @@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic objectives = world.WorldActor.TraitsImplementing().First(); objectivesButton = gameRoot.Get("OBJECTIVES_BUTTON"); - objectivesButton.IsHighlighted = () => Game.LocalTick % 60 <= 30 && objectivesButton.Highlighted; + objectivesButton.IsHighlighted = () => Game.LocalTick % 50 < 25 && objectivesButton.Highlighted; objectivesButton.OnClick += () => objectivesButton.Highlighted = false; objectives.OnObjectivesUpdated += UpdateObjectives;