add support power charge bar
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@@ -35,6 +35,8 @@ MSLO:
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SpawnOffset: 10,0
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CanPowerDown:
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RequiresPower:
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SupportPowerChargeBar:
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GAP:
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RequiresPower:
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CanPowerDown:
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@@ -211,6 +213,7 @@ IRON:
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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SupportPowerChargeBar:
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PDOX:
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RequiresPower:
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@@ -250,6 +253,7 @@ PDOX:
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EndChargeSound: chrordy1.aud
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Duration: 30
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KillCargo: yes
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SupportPowerChargeBar:
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TSLA:
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RequiresPower:
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@@ -546,6 +550,7 @@ ATEK:
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LongDesc: Reveals the entire map
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RevealDelay: 15
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LaunchSound: satlnch1.aud
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SupportPowerChargeBar:
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WEAP:
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Inherits: ^Building
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@@ -770,6 +775,7 @@ AFLD:
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DropItems: E1,E1,E1,E3,E3
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SelectTargetSound: slcttgt1.aud
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ProductionBar:
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SupportPowerChargeBar:
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POWR:
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Inherits: ^Building
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