Make NukePower use RevealShroudEffect instead of camera actor

Additionally, remove the DelayedAction and let the beacon remove itself
instead.
This commit is contained in:
reaperrr
2016-11-05 21:27:38 +01:00
parent 79add6113c
commit 079908d238
5 changed files with 15 additions and 27 deletions

View File

@@ -633,7 +633,7 @@ TMPL:
BeaconPoster: atomic
BeaconPosterPalette: beaconposter
DisplayRadarPing: True
CameraActor: camera
CameraRange: 10c0
SupportPowerChargeBar:
Power:
Amount: -150

View File

@@ -951,7 +951,7 @@ palace:
SpawnOffset: -512,1c171,0
DisplayBeacon: True
DisplayRadarPing: True
CameraActor: camera
CameraRange: 10c0
ActivationSequence:
ProduceActorPower@fremen:
Description: Recruit Fremen

View File

@@ -36,8 +36,8 @@ MSLO:
DisplayBeacon: True
DisplayRadarPing: True
BeaconPoster: atomicon
CameraActor: camera
FlashType: Nuke
CameraRange: 10c0
CanPowerDown:
PowerupSound: EnablePower
PowerdownSound: DisablePower

View File

@@ -272,6 +272,6 @@ NAMISL:
DisplayBeacon: False
DisplayRadarPing: True
BeaconPoster:
CameraActor: camera
CameraRange: 10c0
SelectionDecorations:
VisualBounds: 75,48