Introduce new OpenRA.exe entrypoint and change OpenRA.Game to a library.
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@@ -17,10 +17,10 @@ echo.
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goto choosemod
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:launchmod
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bin\OpenRA.Game.exe Engine.EngineDir=".." Game.Mod=%mod% %*
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bin\OpenRA.exe Engine.EngineDir=".." Game.Mod=%mod% %*
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goto end
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:launch
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bin\OpenRA.Game.exe Engine.EngineDir=".." %*
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bin\OpenRA.exe Engine.EngineDir=".." %*
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:end
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if %errorlevel% neq 0 goto crashdialog
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