Fix unexplored terrain tooltip
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@@ -41,7 +41,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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tooltipContainer.BeforeRender = () =>
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tooltipContainer.BeforeRender = () =>
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{
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{
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if (wic == null || wic.ActorTooltip == null) return;
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if (wic == null || wic.TooltipType == Type.None)
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return;
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labelText = wic.TooltipType == Type.Unexplored ? "Unexplored Terrain" :
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labelText = wic.TooltipType == Type.Unexplored ? "Unexplored Terrain" :
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wic.ActorTooltip.Name();
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wic.ActorTooltip.Name();
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