Let order generators account for selection changes
This commit is contained in:
@@ -24,5 +24,6 @@ namespace OpenRA
|
||||
string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi);
|
||||
void Deactivate();
|
||||
bool HandleKeyPress(KeyInput e);
|
||||
void SelectionChanged(World world, IEnumerable<Actor> selected);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user