Let order generators account for selection changes

This commit is contained in:
abcdefg30
2020-05-22 11:21:57 +02:00
committed by Paul Chote
parent b5e3f25418
commit 07d58337f1
12 changed files with 63 additions and 24 deletions

View File

@@ -25,7 +25,6 @@ namespace OpenRA.Mods.Common.Orders
yield return new Order("PlaceBeacon", world.LocalPlayer.PlayerActor, Target.FromCell(world, cell), false) { SuppressVisualFeedback = true };
}
protected override void Tick(World world) { }
protected override IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
protected override IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr, World world) { yield break; }
protected override IEnumerable<IRenderable> RenderAnnotations(WorldRenderer wr, World world) { yield break; }