Change default preview facing to 96
92 is not a multiple of 8, and all sprite actors in the official mods have at most 32 facings.
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Widgets
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readonly PlayerReference owner;
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readonly CVec[] footprint;
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int facing = 92;
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int facing = 96;
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public EditorActorBrush(EditorViewportControllerWidget editorWidget, ActorInfo actor, PlayerReference owner, WorldRenderer wr)
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{
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