Change default preview facing to 96
92 is not a multiple of 8, and all sprite actors in the official mods have at most 32 facings.
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly HashSet<string> AllowedTerrain = new HashSet<string>();
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[Desc("Facing to use for actor previews (map editor, color picker, etc)")]
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public readonly int PreviewFacing = 92;
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public readonly int PreviewFacing = 96;
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IEnumerable<object> IActorPreviewInitInfo.ActorPreviewInits(ActorInfo ai, ActorPreviewType type)
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{
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