diff --git a/mods/cnc/mod.yaml b/mods/cnc/mod.yaml index 100a5b5030..e83fa957a6 100644 --- a/mods/cnc/mod.yaml +++ b/mods/cnc/mod.yaml @@ -145,6 +145,7 @@ ChromeLayout: Translations: common|languages/en.ftl + common|languages/rules/en.ftl cnc|languages/rules/en.ftl Voices: diff --git a/mods/common/languages/en.ftl b/mods/common/languages/en.ftl index 1d52a62864..bd1a1b08af 100644 --- a/mods/common/languages/en.ftl +++ b/mods/common/languages/en.ftl @@ -690,48 +690,7 @@ description-path-debug-overlay = toggles a visualization of path searching. ## TerrainGeometryOverlay description-terrain-geometry-overlay = toggles the terrain geometry overlay. -## Shroud -checkbox-fog-of-war = - .label = Fog of War - .description = Line of sight is required to view enemy forces - -checkbox-explored-map = - .label = Explored Map - .description = Initial map shroud is revealed - -## DeveloperMode -checkbox-debug-menu = - .label = Debug Menu - .description = Enables cheats and developer commands - -## CrateSpawner -checkbox-crates = - .label = Crates - .description = Collect crates with units to receive random bonuses or penalties - -## MapBuildRadius -checkbox-ally-build-radius = - .label = Build off Allies - .description = Allow allies to place structures inside your build area - -checkbox-build-radius = - .label = Limit Build Area - .description = Limits structure placement to areas around Construction Yards - -## MapOptions -checkbox-short-game = - .label = Short Game - .description = Players are defeated when their bases are destroyed - -dropdown-tech-level = - .label = Tech Level - .description = The units and abilities that players can use - ## MapOptions, MissionBrowserLogic -dropdown-game-speed = - .label = Game Speed - .description = The rate at which time passes - options-game-speed = .slowest = Slowest .slower = Slower @@ -740,21 +699,7 @@ options-game-speed = .faster = Faster .fastest = Fastest -## MapStartingLocations -checkbox-separate-team-spawns = - .label = Separate Team Spawns - .description = Players without assigned spawn points will start as far as possible from enemy players - -## SpawnStartingUnits -dropdown-starting-units = - .label = Starting Units - .description = The units that players start the game with - ## TimeLimitManager -dropdown-time-limit = - .label = Time Limit - .description = Player or team with the highest score after this time wins - options-time-limit = .no-limit = No limit .options = diff --git a/mods/common/languages/rules/en.ftl b/mods/common/languages/rules/en.ftl new file mode 100644 index 0000000000..8dbae62edb --- /dev/null +++ b/mods/common/languages/rules/en.ftl @@ -0,0 +1,56 @@ +## Shroud +checkbox-fog-of-war = + .label = Fog of War + .description = Line of sight is required to view enemy forces + +checkbox-explored-map = + .label = Explored Map + .description = Initial map shroud is revealed + +## DeveloperMode +checkbox-debug-menu = + .label = Debug Menu + .description = Enables cheats and developer commands + +## CrateSpawner +checkbox-crates = + .label = Crates + .description = Collect crates with units to receive random bonuses or penalties + +## MapBuildRadius +checkbox-ally-build-radius = + .label = Build off Allies + .description = Allow allies to place structures inside your build area + +checkbox-build-radius = + .label = Limit Build Area + .description = Limits structure placement to areas around Construction Yards + +## MapOptions +checkbox-short-game = + .label = Short Game + .description = Players are defeated when their bases are destroyed + +dropdown-tech-level = + .label = Tech Level + .description = The units and abilities that players can use + +## MapOptions +dropdown-game-speed = + .label = Game Speed + .description = The rate at which time passes + +## MapStartingLocations +checkbox-separate-team-spawns = + .label = Separate Team Spawns + .description = Players without assigned spawn points will start as far as possible from enemy players + +## SpawnStartingUnits +dropdown-starting-units = + .label = Starting Units + .description = The units that players start the game with + +## TimeLimitManager +dropdown-time-limit = + .label = Time Limit + .description = Player or team with the highest score after this time wins diff --git a/mods/d2k/mod.yaml b/mods/d2k/mod.yaml index f6178f153a..c5703d257b 100644 --- a/mods/d2k/mod.yaml +++ b/mods/d2k/mod.yaml @@ -125,6 +125,7 @@ ChromeLayout: Translations: common|languages/en.ftl + common|languages/rules/en.ftl d2k|languages/rules/en.ftl Weapons: diff --git a/mods/ra/mod.yaml b/mods/ra/mod.yaml index 35b7d3f853..f8d94c26a3 100644 --- a/mods/ra/mod.yaml +++ b/mods/ra/mod.yaml @@ -141,6 +141,7 @@ ChromeLayout: Translations: common|languages/en.ftl + common|languages/rules/en.ftl ra|languages/rules/en.ftl Weapons: diff --git a/mods/ts/mod.yaml b/mods/ts/mod.yaml index 241fdc7cff..e41828aa41 100644 --- a/mods/ts/mod.yaml +++ b/mods/ts/mod.yaml @@ -186,6 +186,7 @@ ChromeLayout: Translations: common|languages/en.ftl + common|languages/rules/en.ftl ts|languages/rules/en.ftl Voices: