Move ColorShift traits into the main repo.
This commit is contained in:
48
OpenRA.Mods.Common/Traits/Palettes/FixedPlayerColorShift.cs
Normal file
48
OpenRA.Mods.Common/Traits/Palettes/FixedPlayerColorShift.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright (c) The OpenRA Developers and Contributors
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Primitives;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
|
||||
[Desc("Add fixed color shifts to player palettes. Use to add RGBA compatibility to IndexedPlayerPalette.")]
|
||||
public class FixedPlayerColorShiftInfo : TraitInfo
|
||||
{
|
||||
[PaletteReference(true)]
|
||||
[FieldLoader.Require]
|
||||
[Desc("The name of the palette to base off.")]
|
||||
public readonly string BasePalette = null;
|
||||
|
||||
public readonly Dictionary<string, float[]> PlayerIndex;
|
||||
|
||||
public override object Create(ActorInitializer init) { return new FixedPlayerColorShift(this); }
|
||||
}
|
||||
|
||||
public class FixedPlayerColorShift : ILoadsPlayerPalettes
|
||||
{
|
||||
readonly FixedPlayerColorShiftInfo info;
|
||||
|
||||
public FixedPlayerColorShift(FixedPlayerColorShiftInfo info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
|
||||
{
|
||||
if (info.PlayerIndex.TryGetValue(playerName, out var shift))
|
||||
wr.SetPaletteColorShift(info.BasePalette + playerName, shift[0], shift[1], shift[2], shift[3], shift[4]);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user