Prevent the creation of Logfiles in the Game Directory
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@@ -28,7 +28,6 @@ namespace OpenRA.Utility
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AppDomain.CurrentDomain.AssemblyResolve += GlobalFileSystem.ResolveAssembly;
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Log.LogPath = Platform.ResolvePath("^", "Logs");
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Log.AddChannel("perf", null);
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Log.AddChannel("debug", null);
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