don't offer attackmove OG in cases for other players' stuff

This commit is contained in:
Chris Forbes
2011-09-04 10:49:26 +12:00
parent 014e63383b
commit 082603dd54

View File

@@ -76,7 +76,11 @@ namespace OpenRA.Mods.RA.Widgets
bool PerformAttackMove()
{
World.OrderGenerator = new GenericSelectTarget(World.Selection.Actors, "AttackMove",
var actors = World.Selection.Actors
.Where(a => a.Owner == World.LocalPlayer).ToArray();
if (actors.Length > 0)
World.OrderGenerator = new GenericSelectTarget(actors, "AttackMove",
"attackmove", MouseButton.Right);
return true;