diff --git a/OpenRa.FileFormats/Session.cs b/OpenRa.FileFormats/Session.cs index b0dbca125e..7b672d11bd 100644 --- a/OpenRa.FileFormats/Session.cs +++ b/OpenRa.FileFormats/Session.cs @@ -31,7 +31,7 @@ namespace OpenRa.FileFormats { public string Map = "scm12ea.ini"; public string[] Packages = {}; // filename:sha1 pairs. - public string[] Mods = { "ra" }; // mod names + public string[] Mods = { "cnc" }; // mod names public int OrderLatency = 3; } } diff --git a/mods/cnc/mod.yaml b/mods/cnc/mod.yaml new file mode 100644 index 0000000000..71925e153c --- /dev/null +++ b/mods/cnc/mod.yaml @@ -0,0 +1,40 @@ +# Classic Command and Conquer -- Package Manifest + +Folders: + ./ + +Packages: + main.mix + redalert.mix + conquer.mix + hires.mix + local.mix + sounds.mix + speech.mix + allies.mix + russian.mix + mods/cnc/packages/conquer.mix + mods/cnc/packages/general.mix + mods/cnc/packages/sounds.mix + mods/cnc/packages/temperat.mix + mods/cnc/packages/desert.mix + mods/cnc/packages/winter.mix + +LegacyRules: + mods/ra/rules.ini: More or less original Red Alert rules file. + mods/ra/units.ini: OpenRA patches + +Rules: + mods/ra/defaults.yaml: Basic stuff + mods/ra/rules.yaml: OpenRA actorinfos + +Sequences: + mods/ra/sequences.xml: Original animation sequences + +Assemblies: + mods/ra/OpenRa.Mods.RA.dll: Traits used + + +Maps: + scg01ea.ini: GDI Mission 1 + scm01ea.ini: Green Acres