bullets can destroy ore (based on WarheadInfo.Ore)
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@@ -92,6 +92,9 @@ namespace OpenRa.Game
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Smudge.AddSmudge(false, targetTile.X, targetTile.Y);
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Smudge.AddSmudge(false, targetTile.X, targetTile.Y);
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break;
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break;
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}
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}
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if (Warhead.Ore)
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Ore.Destroy(targetTile.X, targetTile.Y);
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});
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});
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var maxSpread = GetMaximumSpread();
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var maxSpread = GetMaximumSpread();
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@@ -17,6 +17,15 @@ namespace OpenRa.Game
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}
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}
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}
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}
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public static void Destroy(int i, int j)
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{
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if (Rules.Map.ContainsResource(new int2(i, j)))
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{
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Rules.Map.MapTiles[i, j].density = 0;
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Rules.Map.MapTiles[i, j].overlay = 0xff;
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}
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}
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public static bool CanSpreadInto(int i, int j)
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public static bool CanSpreadInto(int i, int j)
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{
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{
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if (Game.BuildingInfluence.GetBuildingAt(new int2(i, j)) != null)
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if (Game.BuildingInfluence.GetBuildingAt(new int2(i, j)) != null)
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