Change IOrderGenerator.RenderAfterWorld to return Renderables.

This commit is contained in:
Paul Chote
2014-07-21 23:49:41 +12:00
parent da6ecbf92e
commit 0884722c4b
14 changed files with 32 additions and 31 deletions

View File

@@ -80,7 +80,7 @@ namespace OpenRA.Mods.RA.Orders
public void Tick(World world) {}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr, World world)
{
var xy = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
var topLeft = xy - FootprintUtils.AdjustForBuildingSize(BuildingInfo);
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.RA.Orders
var actorInfo = rules.Actors[Building];
foreach (var dec in actorInfo.Traits.WithInterface<IPlaceBuildingDecoration>())
foreach (var r in dec.Render(wr, world, actorInfo, world.Map.CenterOfCell(xy)))
r.Render(wr);
yield return r;
var cells = new Dictionary<CPos, bool>();
// Linebuild for walls.
@@ -120,7 +120,7 @@ namespace OpenRA.Mods.RA.Orders
var offset = world.Map.CenterOfCell(topLeft) + FootprintUtils.CenterOffset(world, BuildingInfo) - WPos.Zero;
foreach (var r in preview)
r.OffsetBy(offset).Render(wr);
yield return r.OffsetBy(offset);
var res = world.WorldActor.Trait<ResourceLayer>();
var isCloseEnough = BuildingInfo.IsCloseEnoughToBase(world, world.LocalPlayer, Building, topLeft);
@@ -132,8 +132,8 @@ namespace OpenRA.Mods.RA.Orders
foreach (var c in cells)
{
var tile = c.Value ? buildOk : buildBlocked;
new SpriteRenderable(tile, world.Map.CenterOfCell(c.Key),
WVec.Zero, -511, pal, 1f, true).Render(wr);
yield return new SpriteRenderable(tile, world.Map.CenterOfCell(c.Key),
WVec.Zero, -511, pal, 1f, true);
}
}