Added IUtilityCommand and move default commands into Mods.Common.

This commit is contained in:
Alexander Fast
2014-08-20 16:15:18 +02:00
committed by Paul Chote
parent ff7b3541f4
commit 08890b0994
25 changed files with 982 additions and 674 deletions

View File

@@ -0,0 +1,36 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRA.Mods.Common.UtilityCommands
{
class UpgradeMapCommand : IUtilityCommand
{
public string Name { get { return "--upgrade-map"; } }
[Desc("MAP", "CURRENTENGINE", "Upgrade map rules to the latest engine version.")]
public void Run(ModData modData, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
Game.modData = modData;
var map = new Map(args[1]);
var engineDate = Exts.ParseIntegerInvariant(args[2]);
UpgradeRules.UpgradeWeaponRules(engineDate, ref map.WeaponDefinitions, null, 0);
UpgradeRules.UpgradeActorRules(engineDate, ref map.RuleDefinitions, null, 0);
map.Save(args[1]);
}
}
}