diff --git a/OpenRA.Mods.RA/Activities/RepairBridge.cs b/OpenRA.Mods.RA/Activities/RepairBridge.cs new file mode 100644 index 0000000000..90377a47e1 --- /dev/null +++ b/OpenRA.Mods.RA/Activities/RepairBridge.cs @@ -0,0 +1,37 @@ +#region Copyright & License Information +/* + * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System.Linq; +using OpenRA.Traits; + +namespace OpenRA.Mods.RA.Activities +{ + class RepairBridge : Activity + { + Target target; + + public RepairBridge(Actor target) { this.target = Target.FromActor(target); } + + public override Activity Tick(Actor self) + { + if (IsCanceled || !target.IsValid) + return NextActivity; + + var hut = target.Actor.Trait(); + if (hut.BridgeDamageState == DamageState.Undamaged) + return NextActivity; + + hut.Repair(self); + self.Destroy(); + + return this; + } + } +} diff --git a/OpenRA.Mods.RA/BridgeHut.cs b/OpenRA.Mods.RA/BridgeHut.cs new file mode 100644 index 0000000000..b55590bf6e --- /dev/null +++ b/OpenRA.Mods.RA/BridgeHut.cs @@ -0,0 +1,41 @@ +#region Copyright & License Information +/* + * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using OpenRA.FileFormats; +using OpenRA.Graphics; +using OpenRA.Traits; + +namespace OpenRA.Mods.RA +{ + class BridgeHutInfo : ITraitInfo + { + public object Create(ActorInitializer init) { return new BridgeHut(init); } + } + + class BridgeHut + { + public Bridge bridge; + + public BridgeHut(ActorInitializer init) + { + bridge = init.Get().value.Trait(); + } + + public void Repair(Actor repairer) + { + bridge.Repair(repairer, true, true); + } + + public DamageState BridgeDamageState { get { return bridge.AggregateDamageState(); } } + } +} diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index b9a2febadd..b4d529fd2d 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -423,6 +423,9 @@ + + + diff --git a/OpenRA.Mods.RA/RepairsBridges.cs b/OpenRA.Mods.RA/RepairsBridges.cs new file mode 100644 index 0000000000..08fa795f89 --- /dev/null +++ b/OpenRA.Mods.RA/RepairsBridges.cs @@ -0,0 +1,96 @@ +#region Copyright & License Information +/* + * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) + * This file is part of OpenRA, which is free software. It is made + * available to you under the terms of the GNU General Public License + * as published by the Free Software Foundation. For more information, + * see COPYING. + */ +#endregion + +using System.Collections.Generic; +using System.Drawing; +using OpenRA.Mods.RA.Activities; +using OpenRA.Mods.RA.Buildings; +using OpenRA.Mods.RA.Orders; +using OpenRA.Traits; + +namespace OpenRA.Mods.RA +{ + class RepairsBridgesInfo : TraitInfo {} + + class RepairsBridges : IIssueOrder, IResolveOrder, IOrderVoice + { + public IEnumerable Orders + { + get { yield return new RepairBridgeOrderTargeter(); } + } + + public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued) + { + if (order.OrderID == "RepairBridge") + return new Order(order.OrderID, self, queued) { TargetActor = target.Actor }; + + return null; + } + + public string VoicePhraseForOrder(Actor self, Order order) + { + if (order.OrderString != "RepairBridge") + return null; + + var bridge = order.TargetActor.TraitOrDefault(); + if (bridge == null) + return null; + + return bridge.BridgeDamageState > DamageState.Undamaged ? "Attack" : null; + } + + public void ResolveOrder(Actor self, Order order) + { + if (order.OrderString == "RepairBridge") + { + var bridge = order.TargetActor.TraitOrDefault(); + if (bridge == null) + return; + + if (bridge.BridgeDamageState == DamageState.Undamaged) + return; + + self.SetTargetLine(Target.FromOrder(order), Color.Yellow); + + self.CancelActivity(); + self.QueueActivity(new Enter(order.TargetActor, new RepairBridge(order.TargetActor))); + } + } + + class RepairBridgeOrderTargeter : UnitOrderTargeter + { + public RepairBridgeOrderTargeter() + : base("RepairBridge", 6, "goldwrench", true, true) { } + + public override bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceQueued, ref string cursor) + { + if (!base.CanTargetActor(self, target, forceAttack, forceQueued, ref cursor)) + return false; + + var bridge = target.TraitOrDefault(); + if (bridge == null) + return false; + + // Require force attack to heal partially damaged bridges to avoid unnecessary cursor noise + var damage = bridge.BridgeDamageState; + if (!forceAttack && damage != DamageState.Dead) + return false; + + IsQueued = forceQueued; + + // Can't repair an undamaged bridge + if (damage == DamageState.Undamaged) + cursor = "goldwrench-blocked"; + + return true; + } + } + } +}