add GiveMcvCrateAction, and wire unit crates / mcv crates / etc

This commit is contained in:
Chris Forbes
2010-07-31 10:07:59 +12:00
parent 4c24547c26
commit 08d75cb55c
4 changed files with 60 additions and 2 deletions

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@@ -0,0 +1,32 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Crates
{
class GiveMcvCrateActionInfo : GiveUnitCrateActionInfo
{
public override object Create(ActorInitializer init) { return new GiveMcvCrateAction(init.self, this); }
}
class GiveMcvCrateAction : GiveUnitCrateAction
{
public GiveMcvCrateAction(Actor self, GiveMcvCrateActionInfo info)
: base(self, info) { }
public override int GetSelectionShares(Actor collector)
{
var hasBase = self.World.Queries.OwnedBy[collector.Owner].WithTrait<BaseBuilding>().Any();
return hasBase ? 0 : base.GetSelectionShares(collector);
}
}
}

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@@ -78,6 +78,7 @@
<Compile Include="Activities\Wait.cs" />
<Compile Include="AttackBase.cs" />
<Compile Include="Combat.cs" />
<Compile Include="Crates\GiveMcvCrateAction.cs" />
<Compile Include="Crates\GiveUnitCrateAction.cs" />
<Compile Include="DetectCloaked.cs" />
<Compile Include="Effects\Bullet.cs" />