Swap c1 and c7 out of CivilianEvacuees in Monster Tank Madness
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@@ -13,7 +13,7 @@ AlliedUnits =
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{ delay = DateTime.Seconds(7), types = { "e6", "e6", "thf" } }
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{ delay = DateTime.Seconds(7), types = { "e6", "e6", "thf" } }
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}
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}
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ReinforceBaseUnits = { "1tnk", "1tnk", "2tnk", "arty", "arty" }
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ReinforceBaseUnits = { "1tnk", "1tnk", "2tnk", "arty", "arty" }
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CivilianEvacuees = { "c1", "c2", "c5", "c7", "c8" }
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CivilianEvacuees = { "c2", "c3", "c5", "c6", "c8" }
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USSROutpostFlameTurrets = { FlameTurret1, FlameTurret2 }
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USSROutpostFlameTurrets = { FlameTurret1, FlameTurret2 }
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ExplosiveBarrels = { ExplosiveBarrel1, ExplosiveBarrel2 }
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ExplosiveBarrels = { ExplosiveBarrel1, ExplosiveBarrel2 }
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SuperTanks = { stnk1, stnk2, stnk3 }
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SuperTanks = { stnk1, stnk2, stnk3 }
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