Swap c1 and c7 out of CivilianEvacuees in Monster Tank Madness

This commit is contained in:
Smittytron
2021-03-15 21:28:38 -05:00
committed by reaperrr
parent f7c9eccf7a
commit 08d8f5d8d9

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@@ -13,7 +13,7 @@ AlliedUnits =
{ delay = DateTime.Seconds(7), types = { "e6", "e6", "thf" } } { delay = DateTime.Seconds(7), types = { "e6", "e6", "thf" } }
} }
ReinforceBaseUnits = { "1tnk", "1tnk", "2tnk", "arty", "arty" } ReinforceBaseUnits = { "1tnk", "1tnk", "2tnk", "arty", "arty" }
CivilianEvacuees = { "c1", "c2", "c5", "c7", "c8" } CivilianEvacuees = { "c2", "c3", "c5", "c6", "c8" }
USSROutpostFlameTurrets = { FlameTurret1, FlameTurret2 } USSROutpostFlameTurrets = { FlameTurret1, FlameTurret2 }
ExplosiveBarrels = { ExplosiveBarrel1, ExplosiveBarrel2 } ExplosiveBarrels = { ExplosiveBarrel1, ExplosiveBarrel2 }
SuperTanks = { stnk1, stnk2, stnk3 } SuperTanks = { stnk1, stnk2, stnk3 }